Project 1999

Go Back   Project 1999 > General Community > Starting Zone

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 11-02-2022, 11:46 AM
unsunghero unsunghero is offline
Banned


Join Date: Aug 2015
Posts: 8,467
Default

From the perspective of a casual in pretty terrible gear for my level (56), one thing I’ve noticed when it comes to survivability is a difference in mob bash

When I was lower level, bash used to whiff. Bash nowadays has what feels like a 90% hit chance. Other mobs swings miss way more often than bash. Bash almost always lands, and always stuns (through runes but it’s always been like this)

This means there is about a 90% chance that my first stun attempt will be interrupted via bash. Now if I have a hasted blue con mob swinging at me, that means before I can re-stun, my 2 runes are gone and I’m at 75% or less health. If for some reason root has broken off my target, or my target is nuking me before I can mez it, or another add has come from some unexpected source, AND I have the hasted mob interrupting my first stun….decent chance I might die

Not sure if AC changes any of this, but bash didn’t used to be the guaranteed interrupt it is at level 56
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:27 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.