#22
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Another one: don't know how to treat players when it comes to an MMO necessity (qol aspect) such as banking but I thought about how dull the idea is that you go into any town in any MMORPG and stop at "BANK" to grab your gold's..
Would it be an interesting angle or simply a chore to have multiple banking establishments with different perks, fees, interest rates, loan options, etc.. with their networks throughout the game world? I invision /ooc arguments over which bank is best for under vs over 10k plat.. or whether it smarter to "buy a house and camp Magic Wardrobe when you hit ~lvl46" or "just mail yourself shit cuz at that level who cares about money anymore..." Or maybe sorry trolls but when it comes to pros/cons of choosing a race the bank in your town is literally a pile of junk you click on to open your banking screen... and the only other place that has a "Troll Bank" is the game's casino out in international waters that has an area with all the banks/pvp-free-faction-immunity spot in the game.. some things are cool about being a troll, some things suck... | ||
#23
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If an mmo was entirely inhabitanted with players. U would get the above. Also would love to see goods and materials moving around in caravans.
And it should be against the law for mmos to be pve only. | ||
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