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Old 03-28-2010, 05:08 PM
Abacab Abacab is offline
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Quote:
Originally Posted by Hasbinbad [You must be logged in to view images. Log in or Register.]
Bug section imo.

Really this is fucked up. To my understanding they had to change the way ae's work because certain guilds would "corner" a boss to use geometry to avoid ae. They changed the mechanic of AE in order to fix that (non-classic, but addresses the problem), but this situation is definitely a non-classic side effect.

Please find another way to deal with "cornering" so that the kind of situation Aba presents doesn't happen. This is extremely non-classic and makes life extremely difficult for small rogues trying to sneak through packed dungeons.
Well even in live during classic people would wall Nagafen for example to keep the DPS from being mowed down by his AE's and feared off, you can wayback machine old strats and positions and they'll all point to using geometry to negate AE
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Old 03-28-2010, 05:35 PM
Rhalous Rhalous is offline
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Yes, but solB is an inside zone. So is lguk for that matter. From my understanding, AE should be checking line of sight inside, but not checking line of sight outside. I have no proof of this being classic except from what I remember. I will see if I can find something.
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Old 03-28-2010, 05:46 PM
karsten karsten is offline
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yeah, indoors mobs ought to be able to be walled, outdoors not

i do believe rogean has mentioned that he's working on causing it to be such, and in the meantime he's put it as both indoors and outdoors do not check for walls. it's not permanent though JUST HANG IN THERE LITTLE BUDDY
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