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  #1  
Old 09-16-2022, 02:21 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
You didn't even read my post did you? Lol. This is exactly why people give up on arguing with you man. You're fucking IMPOSSIBLE.

I personally would NEVER choose to camp something like fungi king and clear 3-4 spawns and go AFK for 20+ minutes. I'd much rather continue actually playing the game in between PH's and killing shit. Even if its only for minimal trash loot. You also get the added benefit of buffer xp assuming not every single player is 99% into 60 all the time. Additional DPS 100% gets you more kills if you're continually killing things. There are TONS of available mobs that can be pulled at fungi camp. Respawns are far too slow in this game for any realistic amount of DPS to gain you extra named cycles in a short timeframe. But I'm guessing you know this and that's exactly why you keep bringing up this argument. Because you know shaman DPS sucks and this was the best argument you could come up with for why more DPS doesn't matter. Even though it's a shitty argument and everyone (including you deep down) knows it. If you've been consistent about one thing this entire thread it has been that you try to spin everything you possibly can to be in favor of shamans. Even going as far as answering the "What's the best 4 man caster/priest group?" question with "Actually it's a 5 man group with a pocket cleric cause I love shamans so much".
I read your post perfectly. You are just making excuses again because you don't like what I have to say.

I personally have never been in a Fungi King group that pulls adds in between PH's. It's just an unnecessary risk for a group of players who is there for the Fungi Tunics, not XP and trash loot.

The problem is you keep assuming you are going to be getting extra kills per hour even when pulling mobs in-between named cycles. That takes longer because you are leaving the camp to pull from farther and farther away.

You need to show a camp where you think it is possible to get more kills per hour with a Mage vs. a Shaman. And again, you keep forgetting Shaman's can root/rot trash. It is amazing that you cannot admit root/rotting is a possible (and used) tactic in groups. JimJam saw this firsthand.

If you really want your Shaman to do more DPS, they can. Just because you keep limiting your Shamans in a group doesn't mean everybody else has to.

Finally, I never said a Mage/Necro/Enchanter/Shaman group needs a pocket cleric to function. They do not. They will work 100% fine without it. However, pocket clerics are a common part of P99, and something experienced players will have. So it should be considered. OP never said you couldn't bring one.
Last edited by DeathsSilkyMist; 09-16-2022 at 02:24 PM..
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  #2  
Old 09-16-2022, 02:27 PM
PlsNoBan PlsNoBan is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I personally have never been in a Fungi King group that pulls adds in between PH's. It's just an unnecessary risk for a group of players who is there for the Fungi Tunics, not XP and trash loot.
I've never been in a fungi king group that didn't kill trash between PH's. It's boring as fuck to sit there doing nothing for 20+ minutes. It's not a fucking risk to kill trash with this group dude. With solid players at the keys this group could pull from jail cells to juggs all day long with 0 issues. Do you also not go outside cause it's an unnecessary risk you may be struck by lightning?

DPS stacks near infinitely. Utility and healing do not. This isn't a debatable topic my guy. This is about as simple as it gets.
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

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Why does <Vanquish> allow DSM to be a member?
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  #3  
Old 09-16-2022, 02:31 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
I've never been in a fungi king group that didn't kill trash between PH's. It's boring as fuck to sit there doing nothing for 20+ minutes. It's not a fucking risk to kill trash with this group dude. With solid players at the keys this group could pull from jail cells to juggs all day long with 0 issues. Do you also not go outside cause it's an unnecessary risk you may be struck by lightning?

DPS stacks near infinitely. Utility and healing do not. This isn't a debatable topic my guy. This is about as simple as it gets.
DPS has diminishing returns when you stack it. The difference between 300 DPS and 350 DPS is 4.3 seconds on a mob with 8000 HP. It gets worse the higher the DPS number gets.

Having a broader toolkit and more camp options is better than 1 more minute of AFK time and no extra kills.

Having multiple healers does stack, because multiple people can be healed simultaneously. Having a dedicated slower allows the Enchanters to focus on keeping their pets charmed. These are all benefits.
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  #4  
Old 09-16-2022, 02:34 PM
PlsNoBan PlsNoBan is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
DPS has diminishing returns when you stack it. The difference between 300 DPS and 350 DPS is 4.3 seconds on a mob with 8000 HP. It gets worse the higher the DPS number gets.

Having a broader toolkit and more camp options is better than 1 more minute of AFK time and no extra kills.

Having multiple healers does stack, because multiple people can be healed simultaneously.
You gain more kills with more DPS if you don't kill 3 spawns and go AFK. This is another dishonest argument that's hell bent on changing the variables as much as possible to favor shaman. You couldn't make an honest argument if your life depended on it.
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
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  #5  
Old 09-16-2022, 02:40 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
You gain more kills with more DPS if you don't kill 3 spawns and go AFK. This is another dishonest argument that's hell bent on changing the variables as much as possible to favor shaman. You couldn't make an honest argument if your life depended on it.
It is not. It depends on how many kills you get per hour.

If you are killing 20 mobs per 30 minutes, you are saving 4 x 20 = 80 seconds per 30 minutes.

That means you are saving 160 seconds per hour. To get another spawn cycle, you would need to wait 1800 seconds / 160 seconds = 11 hours. It's really simple math.

20 Mobs in a place like Chardok is a lot, since they are much harder. At that point the Shaman can DoT to increase their DPS.

If you are pulling trash like Sebilis Mobs, the Shaman can root/rot for extra DPS, and the gap shrinks between a Mage and a Shaman further.

Remember that I am using the Mage's best DPS too (an Epic Mage). We haven't gotten raw logs of what a Water Pet's DPS looks like, so we don't know the difference there. The reality is most Mages don't have their Epics.
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  #6  
Old 09-16-2022, 02:42 PM
cyxthryth cyxthryth is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
It is not. It depends on how many kills you get per hour.

If you are killing 20 mobs per 30 minutes, you are saving 4 x 20 = 80 seconds per 30 minutes.

That means you are saving 160 seconds per hour. To get another spawn cycle, you would need to wait 1800 seconds / 160 seconds = 11 hours. It's really simple math.

20 Mobs in a place like Chardok is a lot, since they are much harder. At that point the Shaman can DoT to increase their DPS.

If you are pulling trash like Sebilis Mobs, the Shaman can root/rot for extra DPS, and the gap shrinks between a Mage and a Shaman further.

Remember that I am using the Mage's best DPS too (an Epic Mage). We haven't gotten raw logs of what a Water Pet's DPS looks like, so we don't know the difference there.
I am not sure what - relevant - point you think you are making or what fact you think you are refuting in the above Quote. Remember, irrelevant information is simply not relevant to the discussion. Can you please elaborate on how the above Quote is relevant to the discussion?
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  #7  
Old 09-16-2022, 02:35 PM
cyxthryth cyxthryth is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
DPS has diminishing returns when you stack it. The difference between 300 DPS and 350 DPS is 4.3 seconds on a mob with 8000 HP. It gets worse the higher the DPS number gets.

Having a broader toolkit and more camp options is better than 1 more minute of AFK time and no extra kills.

Having multiple healers does stack, because multiple people can be healed simultaneously. Having a dedicated slower allows the Enchanters to focus on keeping their pets charmed. These are all benefits.
The above Quote is simply an example of you sharing your opinion of what "is better" and what "are benefits"; which are simply your opinions. This really isn't hard hehe. [You must be logged in to view images. Log in or Register.]
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  #8  
Old 09-16-2022, 02:33 PM
cyxthryth cyxthryth is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I read your post perfectly. You are just making excuses again because you don't like what I have to say.
The statement "You are just making excuses again because you don't like what I have to say." in the Quote above is yet another example of you simply sharing your opinion; which is simply your opinion.

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I personally have never been in a Fungi King group that pulls adds in between PH's. It's just an unnecessary risk for a group of players who is there for the Fungi Tunics, not XP and trash loot.
The Quote above is simply an example of you sharing your opinion about what risks are necessary; which is simply your opinion.

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The problem is you keep assuming you are going to be getting extra kills per hour even when pulling mobs in-between named cycles. That takes longer because you are leaving the camp to pull from farther and farther away.
You have provided zero evidence to support your implication that others or any particular other post "keeps assuming they are going to be getting extra kills per hour even when the pulling mobs in-between named cycles". You are not privy to what others assume, and you may post whatever you wish, it will not change this fact.

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
You need to show a camp where you think it is possible to get more kills per hour with a Mage vs. a Shaman. And again, you keep forgetting Shaman's can root/rot trash. It is amazing that you cannot admit root/rotting is a possible (and used) tactic in groups. JimJam saw this firsthand.
You have zero authority with which to tell others what they "need" to do. I am not sure why your post would indicate that you believe you have such authority.

You have implied in the above Quote that you have the ability to know and therefore be able to make objective claims about what another person does or does not remember. You have zero knowledge of what another person has remembered or forgotten, and you may post whatever you wish, it will not change this fact.

Your final sentence in the above Quote is simply an example of you sharing your opinion of what is amazing; which is simply your opinion.

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
If you really want your Shaman to do more DPS, they can. Just because you keep limiting your Shamans in a group doesn't mean everybody else has to.
The above Quote indicates that you believe others "want their Shaman to do more DPS" and that "they can", but you have provided zero relevant/factual evidence to support this claim, thus it is unsubstantiated (and probably false).

Additionally, the above Quote includes you making an objective statement that others "keep limiting their Shamans in a group" but you have provided zero relevant/factual evidence to support this claim, thus it is unsubstantiated (and probably false).

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Finally, I never said a Mage/Necro/Enchanter/Shaman needs a pocket cleric to function. They do not. They will work 100% fine without it. However, pocket clerics are a common part of P99, and something experienced players will have. So it should be considered. OP never said you couldn't bring one.
The above Quote is simply an example of you sharing your opinion of what should be considered; and is simply your opinion.
Last edited by cyxthryth; 09-16-2022 at 02:37 PM..
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