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Old 09-09-2022, 03:11 PM
DeathsSilkyMist DeathsSilkyMist is online now
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Lol so if the group is killing fast you maybe have a chance to get like 3 of your 600ish nukes off. In that time the Mage has out DPSed you with two nukes for over 2k damage, plus their pet doing more DPS than yours.
3x Ice Strike would be 2025 damage by themselves, not including pet DPS.

2x Shock of Steel would be 1650 damage. You wouldn't use your 1k damage nuke. It is less mana efficient, and Mages can't Torpor back their mana.

Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
And again that's assuming you're literally sitting there doing only DPS. Which destroys your whole argument that a Shaman is more beneficial to the group because of all the non-DPS things it does. You can't do more DPS than the Mage regardless, but you can't even come close unless you're burning all your mana to chain nuke instead of any other spells that you claim are so much more valuable to, say, an Ench/Ench/Cleric group than just having a Mage's great DPS would be.

So basically, to summarize everything here, the overall argument ends up being "On a Shaman I can do close to the DPS a Mage can as long as I'm just chain nuking with my Ice Strike and not doing anything else."
I am glad you figured out the point.

If your group needs more DPS in a specific situation, the Shaman can switch to DPS mode and provide DPS that isn't too far off from a Mage.

When your group needs safety and utility, the Shaman can switch into that mode and provide it too.

The Mage only has a DPS mode, which isn't leaps and bounds ahead of a Mage, according to the current data.

The thing people don't realize is DPS has breakpoints. A group with 2x Enchanter pets is doing 170 DPS according to Troxx's data. These are level 47 mobs with haste, a torch, and dual wield capabilities. If a Shaman is providing 220 DPS, and a Mage is providing 250 DPS, the difference is 30 DPS. When fighting Fungi King, the difference between those two DPS numbers are 17750 / 220 = 80 seconds, and 17750 / 250 = 71 seconds. You are saving 9 seconds on the kill. To get an extra Fungi King spawn at that rate, you would need to kill him or the PH 1800 seconds (30 minutes) / 9 seconds = 200 times. I don't think anybody is going to sit at Fungi King camp for 100 hours just to get an extra spawn due to their Mage.
Last edited by DeathsSilkyMist; 09-09-2022 at 03:15 PM..
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