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Old 09-07-2022, 01:07 AM
Gustoo Gustoo is offline
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Not counting bard cuz hax it would be enchanter and then probably druid and necro and shaman

Enchanter because of charm. Druid because of charm animal.
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  #2  
Old 09-07-2022, 05:52 AM
Foxplay Foxplay is offline
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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
Not counting bard cuz hax it would be enchanter and then probably druid and necro and shaman

Enchanter because of charm. Druid because of charm animal.
Not knocking druid, great class and levels, easily, with relative safety (pretty much 100% safety in outdoor zones due to ensnare). But imho Necromancer is a stronger class if you are strictly comparing leveling ability, base kit with no gear (additional mana pool)

The presented question says naked with no gear. So it all boils down to raw mana efficiency and regeneration as base mana pool is going to be pretty "meh". Druid charms are not as strong or efficent as torching humanoid / undead charms and cycling thru charms, which means to be more efficent as a druid charming you have to reverse charm kill to get the damage output that any enc or necro can get with a backpack full of torches / lutes (assuming torches and lutes are not breaking the "no gear" rule) since you are not equiping them on your own character, but on your pets.

How I would rank it....

Now granted level 60 takes multiple days.... even for the most hardcore players sleep, work(for those that have a job lol), or account sharing will play a factor in a real life scenario on a race to 60...So you could very easily see another class reach 60 first simply because said player plays 16hours a day / account shares, etc, etc....

However in theorectial by the numbers scenario "race" with individual player skill or time commitment per day is equalized... assuming all players / classes have a high level of skill and Everquest Game knowledge (because EQ is largely a knowledge based game) just simply boiling down the numbers I would rank it as such....

1) Bard (Obvious reason)
2) Enchanter (Charm with no level gaps, +torch)
3) Necromancer (charm some level gaps, +self mana, +torch)
4) Druid (charm)
5) Shaman (Dots, +self mana)
6) Wizard
7) Mage (Very difficult "not really worth the hassle" but possible)

Rest wont get to 60 completely naked. A ranger could do it if you allow them a tolan bracer and a bow or some fine steel swords to fear kite animals.... But none of the melee classes or even hybrids are going to be mana efficent enough to kill mobs to 60 completely naked.... Heck most melee / hybrid classes would struggle to gear 60 completely solo WITH gear.
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Foxpox [60 Shaman] / Foxcharm [60 Enchanter]
Foxystyle [60 Druid] /Foxfansy [60 Bard]
Foxpet [60 Magician] / Foxaid [60 Cleric]
Foxlich [60 Necromancer] Foxplosion [60 Wizard]
Foxstab [60 Rogue] /Foxcharming [60 Enchanter] / Foxfrenzy [60 Warrior]
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  #3  
Old 09-07-2022, 01:42 PM
Keebz Keebz is offline
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Originally Posted by Foxplay [You must be logged in to view images. Log in or Register.]
1) Bard (Obvious reason)
2) Enchanter (Charm with no level gaps, +torch)
3) Necromancer (charm some level gaps, +self mana, +torch)
4) Druid (charm)
5) Shaman (Dots, +self mana)
6) Wizard
7) Mage (Very difficult "not really worth the hassle" but possible)

Is ench really better than necro without CHA gear? Also mage is not "very difficult". You just summon a pet and focus on single spawns. It is easy mode.
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