#31
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Quote:
This always bugged me. I know that it was a decision probably made by the hardware and graphical limitations of the time, but it still feels strange. Similarly, I always thought that the type of skeleton a necro summons should be dependent on the zone. Gnolls for blackburrow, sarnaks for chardok, humanoid skeletons near oldworld cities, etc. Maybe even make it so that creature or even giant skeletons could be summoned in the right places, with power and abilities far beyond normal limitations.. but at a much greater initial cost and possibly with mana upkeep costs to compensate. Sort of like a magicians Monster Summoning line. | |||
#32
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Quote:
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Last edited by Danth; 06-07-2022 at 07:47 PM..
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#33
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A couple shared storage tabs
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#34
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Quote:
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
#35
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Quote:
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#36
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unrooted dragons
lol im the only one here asking for something that is actually classic | ||
#37
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Quote:
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#38
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Quote:
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#39
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Make all gear NO DROP.
__________________
Naxy Dent
Cleric of Karana, Kingdom, Green Once proudly in Veeshan's Fury on Bristlebane | ||
#40
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i'd let people have a single mule account which they could use at the same time as their main account. Characters wouldn't be able to go over level 5 or so and may be restriced to only be in certain zones, like FP/EC..
It's outrageous how people can abuse "their wives/sons/dogs account" currently. | ||
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