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#2
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#3
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Rangers get a lot of shade but they are pretty balanced.
They are solid pullers and group tanks 1-60. And for raids do reasonable DPS and have some good buffs, while also having great discs for bumping, engaging, and DPS. Additionally, they get easy access to 200 range bows for FTE racing and have excellent track for outdoor camps as well as great QoL spells/toys. My biggest complaint with ranger is that 1-60 you get used to doing all the things all the time, then when you get to raiding, you just auto-attack for the most part. Kind of a big switcheroo. Though, the same can be said about many classes I suppose. | ||
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#6
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#7
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At raids mages are the "best" cothers, mod rod summoners, and invuln trainers; often making a few of them necessary. I think a lot of classes have a similar situation where a few of them are necessary but more are suboptimal; I know I frequently log a guild cleric or rogue instead of my enchanter in tov, for example. | |||
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