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  #51  
Old 04-08-2022, 01:10 PM
Gustoo Gustoo is offline
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Yeah pretty much.

In classic people wore a mix of bronze and banded to look cool with plate without being too heavy.

In kunark you just have super badass gear for like every slot.

All the expansions have some awesome things and being stuck with vanilla is a sacrifice in some areas.

Coolest thing is human monks and non iksar necros
Not being obsolete and the monk being an actual
Monk like full naked class versus just tons of 0 weight 10
To all stats items in kunark
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  #52  
Old 04-08-2022, 04:06 PM
Twochain Twochain is offline
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Yuck.
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  #53  
Old 04-19-2022, 12:32 AM
oldschoolguy oldschoolguy is offline
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Quote:
Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
Yeah pretty much.

In classic people wore a mix of bronze and banded to look cool with plate without being too heavy.

In kunark you just have super badass gear for like every slot.

All the expansions have some awesome things and being stuck with vanilla is a sacrifice in some areas.

Coolest thing is human monks and non iksar necros
Not being obsolete and the monk being an actual
Monk like full naked class versus just tons of 0 weight 10
To all stats items in kunark
yeah kunark basically obsoleted most race choice for monk/necro. and too much good gear brought on heavy twinkage. classic had a much better feel to it imo. kunark imo had some cool things too, but classic i think was just a more eqish eq.
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  #54  
Old 04-19-2022, 12:40 AM
Gustoo Gustoo is offline
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In vanilla you are buying elite ivy etched armor from rangers as they collect thorny vine.

In kunark all of that is vendor status ivy etched not even fit for a twink
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  #55  
Old 04-19-2022, 09:26 AM
MrSparkle001 MrSparkle001 is offline
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Originally Posted by oldschoolguy [You must be logged in to view images. Log in or Register.]
yeah kunark basically obsoleted most race choice for monk/necro. and too much good gear brought on heavy twinkage. classic had a much better feel to it imo. kunark imo had some cool things too, but classic i think was just a more eqish eq.
Yeah classic vanilla had the best feel but it would get old pretty quick unless there was also PvP, and PvP has its own problems. In classic there is what, lower guk and the two dragons? That's about it. Would be great to revisit all that again (I totally missed it on Green) but everything would be crowded and it would get old. With PvP there would at least be something else to do and a way to contest the few camps that exist but EQ PvP is a mess.

So a purely classic server would be a fun novelty for a while.

Plus, at what point in time would the classic server be? Manastones forever? I would actually like that lol. A perpetual snapshot of the first few months of EQ. But then there would be no Paineel and that's one of those things I think should have existed in EQ from day one. Think maybe it wasn't finished in time so they kept the entrance blocked off. The Warrens and The Hole too maybe should be included in a purely classic server. They're part of the old world and should have been there at launch.
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  #56  
Old 04-19-2022, 10:35 AM
Immok Immok is offline
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I would do a perma-death classic server. You could have statues in the lake rathe arena as a tribute to the person of each race/class combo to make it the furthest. Maybe be able to pass on one heirloom item to your next character.

Very custom but would make playing in Classic era a little interesting for a while.
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  #57  
Old 04-19-2022, 10:57 AM
cd288 cd288 is offline
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Originally Posted by MrSparkle001 [You must be logged in to view images. Log in or Register.]
Yeah classic vanilla had the best feel but it would get old pretty quick unless there was also PvP, and PvP has its own problems. In classic there is what, lower guk and the two dragons? That's about it. Would be great to revisit all that again (I totally missed it on Green) but everything would be crowded and it would get old. With PvP there would at least be something else to do and a way to contest the few camps that exist but EQ PvP is a mess.

So a purely classic server would be a fun novelty for a while.

Plus, at what point in time would the classic server be? Manastones forever? I would actually like that lol. A perpetual snapshot of the first few months of EQ. But then there would be no Paineel and that's one of those things I think should have existed in EQ from day one. Think maybe it wasn't finished in time so they kept the entrance blocked off. The Warrens and The Hole too maybe should be included in a purely classic server. They're part of the old world and should have been there at launch.
Both paineel (and also Kunark by the way) were originally planned for day one release but were not finished in time. So yeah if you go paineel for the pure classic server then I think there’s an argument for kunark being in it also lol
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  #58  
Old 04-19-2022, 11:01 AM
MrSparkle001 MrSparkle001 is offline
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Originally Posted by Immok [You must be logged in to view images. Log in or Register.]
I would do a perma-death classic server. You could have statues in the lake rathe arena as a tribute to the person of each race/class combo to make it the furthest. Maybe be able to pass on one heirloom item to your next character.

Very custom but would make playing in Classic era a little interesting for a while.
Wouldn't there be a lot of connection pulling? Wasn't that a thing back in old days? Not sure if it works on P99.

How about a system where you retire a character in order to give a new character some bonuses? I've seen that on private servers of some other games. In a Neverwinter Nights server I played in the early 2000s you could retire and delete a max level 40 character and the next character you create could become a custom race depending on the line you chose, like if you were going down the undead line you could recreate as a zombie, then ghoul, then eventually a lich, or goblin to orc to eventually a giant.

Would be quite an endeavor to do something like that in Everquest without a toolkit and easy scripting like NWN had, but maybe stat bonuses, regen, or something that makes it worthwhile to delete a max level character and recreate it brand new so that there's always a reason to grind instead of camping the EC tunnel and eventually just moving on to another server.
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  #59  
Old 04-19-2022, 11:04 AM
MrSparkle001 MrSparkle001 is offline
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Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Both paineel (and also Kunark by the way) were originally planned for day one release but were not finished in time. So yeah if you go paineel for the pure classic server then I think there’s an argument for kunark being in it also lol
The big difference is Kunark was a separate paid expansion, and a massive one. Paineel, The Warrens and The Hole were merely added to the game in old world locations. They didn't come as an expansion or DLC, just added along the way.
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  #60  
Old 04-19-2022, 03:02 PM
cd288 cd288 is offline
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Originally Posted by MrSparkle001 [You must be logged in to view images. Log in or Register.]
The big difference is Kunark was a separate paid expansion, and a massive one. Paineel, The Warrens and The Hole were merely added to the game in old world locations. They didn't come as an expansion or DLC, just added along the way.
Yeah but the point is kunark was originally planned to be included as the base game they just didn’t have enough time to get it done. I don’t think the fact that they eventually decided to charge for it is a good argument for treating it differently
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