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#2
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#4
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#5
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You're wrong | |||
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#6
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#7
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Manastone is dev controlled and it's access is dictated by a timeline. It's a part of the game's history. It was removed because of game mechanics. Not a raid. Players do not control when it drops and when it stops dropping. Sleeper access is completely controlled by players. Devs will never remove it. Players do. You're trying to argue apples and oranges Anyways, it's doesn't matter any more. You're still wrong though. | |||
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#8
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Forum Quest
Spyder73 (BANNED) NecroP1999 (BANNED) #LobsterClan #FreeWuTang | |||
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#9
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The problem is that logic is flawed, because the intent of Sleeper is to be awoken. There is a reason Sleeper works differently than all other mobs in the game who are not limited time. If Sleeper was not meant to be awoken, or to despawn Warders, then that wouldn't happen. The P99 developers put the Sleeper in because they knew the players would probably awaken him. Is it a guarantee? No, but statistically speaking it is the more common course of action, and I do not assume the developers are so stupid that they put it in betting players wouldn't wake the Sleeper. They have been proven correct on both servers so far that players would awaken the Sleeper. That is why Sleeper is no different from Manastone. It is a safe bet players will pull the switch at some point, and basically no different from implementing a forced timer, other than it's variability. Again, just because something COULD happen, doesn't mean there is a good chance it will happen. Psychology and statistics are not separated from video game design, they are a part of it.
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