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#81
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just give it up, already you are dillusional | |||
#82
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You have no room to discuss anything regarding the current raiding meta, or anything since, as you don't participate nor have a clue what you're talking about. The truth is you don't know what competition on p99 is in the raid arena as you've never experienced it. Please, continue regurgitating your completely irrelevant and inexperienced perspective. | |||
#83
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I think a lot of people would be interested in this without the grind of having to start from scratch. The novelty alone would bring in a healthy population, instantaneously. | |||
#84
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You have to remember, the vast majority of p99 players (and eq players in general) are in their 30-40s with careers and families. Most of them just want to kill dragons with friends and get some nostalgia and couldn't care less about 'competition', and the ones that do want some competition will get on an actual pvp game to scratch that itch. | |||
#85
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I get the point you were trying to make but speaking of patently false I think we can file your entire post under that.
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
#86
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But yeah it could be interesting. | |||
#87
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I am still blown away that p99 doesn't have quakes way more often to simulate actual everquest. So that you happen to be playing, a quake happens and you and your friedns are like "oh shit lets go try to kill a monster!" and choose a target and hope you're first to mobilize a force to kill it. That happened on live and here it seems it would help mess with the total locked in schedule some guys have. | |||
#88
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#89
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Also, why are "classic" spawn times(variance lol) enforced so harshly? The blue server probably has more level 60 characters than every original EQ server combined at the end of Velious. | |||
#90
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![]() I don't think some of these guys realize how many people stop playing P99 or just never even start because of the 'competitiveness' of the raid scene here. The number of people who would quit or not play at all because of rotations wouldn't even be close in comparison.
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