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#1
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I'd be tempted to go with
Shadow Knight Cleric Enchanter That gives you a tank who can generate great agro/snare/feign death pull, crowd control/mana regen/slows/haste, best healer in the game/rezzes/lull. This group would be ideal as the basis for a larger group by adding DPS. With the "holy trinity" covered it would make finding group mates extremely easy if you want or you could function well as a trio. It would work well outdoors or in dungeons. It would excel against undead. The only negatives I could see is that the SK has a xp penalty so they would level slightly slower than with a warrior and they wouldn't have access to ports. But the SK's abilities and snare more than make up for the xp penalty and ports can be bought or druids could be befriended.
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Jerron - Human Enchanter
Neostorm - Dark Elven Wizard Yeardly - Dwarven Cleric Allabahallaban - Iksar Monk <Azure Guard> | ||
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#2
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Quote:
I'd be willing to bet that if you did a trio like this, the SK would stay maybe a level or two behind the rest of the group, but by no means would he be 40 when everyone else is hitting 50. On the other hand, if you were grouped with a warrior, he'd consistently be the highest level in the group due to him getting an exp bonus. Of course, he'd need it, as he cant taunt anything that is better than white to him. Generally though, I agree with your post. If you're going to do a "holy trinity" group, SK or Paladin is the way to go. Especially if you're going to depend on charm. | |||
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