#121
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Aikons was faster.
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#122
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inb4 everyone starts getting 100ms and some guild asks to change the rules to something else.
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#123
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Quote:
This isn't true. The players receive the /random information at 1/2 of their stated ping (not round trip in this case). So player A gets it in 10ms while player B gets it in 100ms. The observer views the random happening at 10ms. So the observer is 1:1 with player A. All we must do is count frames and know the FPS of the recording to determine reaction time. For player B the observer knows his ping because he made YouTube videos and we can make a reasonable assumption that this is a normal ping. It also lines up with our expectations of ping for where he lives (or so I'm told). Because the observer knows his delay is 20ms and receiving packets from the server is half of a round trip, the time at which the observer saw the random appear minus 10ms is the time in which it left the server. We can therefor conclude that player B receives the random information 90ms after it appears on the observers recording. We then do some basic math that includes determining if it is a 30 or 60fps recording and counting frames we can calculate the reaction time with the available information. Now we have a best case number for getting the best possible reaction time. Any additional delays in hardware thus reduce the amount of time in which the player on char B is exposed to the information before reacting. Additional sources of lag at this point require faster than calculated reaction times to equal observed actions.
__________________
Sincerely,
His Lizardliness, Spacepope the first. - 60 Leezard Grandmaster ~ Proud Former Leader of <Kittens Who Say Meow> ~ | |||
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#124
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Quote:
The argument is not reasonable. Their hypothesis is that Stunningly is cheating, and that's inherently flawed. The question needs to be "how is stunningly so much better" which could include cheating, but opens to other possible explanations. THAT is how science works. Fucking losing all the time and trying to prove your opponents are cheating by using metrics set up entirely to frame them is pathetic. They went from a bias starting point to prove that point to noone but themselves. This is like when cigarette companies funded all those studies to try to prove that cigarettes don't cause cancer. Funny how that worked out, isn't it? | |||
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#125
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Prove it
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#128
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Can't get better, so we'll frame them for cheating while kickenit starts cheating himself
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#129
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Quote:
Hand waving evidence because you disagree with the conclusion makes you sound like a flat earther. They do the same thing. I'm open to the possibility that the OPs assertions are wrong. I'll gladly change my mind on the validity of this evidence if you or someone else can provide an actual rebuttal.
__________________
Sincerely,
His Lizardliness, Spacepope the first. - 60 Leezard Grandmaster ~ Proud Former Leader of <Kittens Who Say Meow> ~ | |||
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#130
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It's almost like racing/FTE is a bad method to determine who gets to participate in endgame content
Anyone with youtube and an hour or two can whip up a script to press W when a /random pops up in their logs or a pixel color changes on bind sight. Probably more like 10-15 minutes to anyone with moderate coding skills. To seriously imply that nobody is doing this is comical. It's also near impossible to detect and will continue to happen forever as long as racing is a thing. Sorry to be the bearer of bad news. | ||
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