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  #141  
Old 12-28-2021, 10:49 PM
New_Guy New_Guy is offline
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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
I think digging up old bones is a bit frowned upon but I wish there was a stickied “official GM history of red” thread so people who weren’t there can clearly see how red had the carpet pulled out from under it on numerous occasions, from two consecutive corrupt GMs to the disbandment and full banning of the two largest guilds on separate server destroying occasions.

each event like cut the pop in half.

I just casually pursued small game goals with gustoo and a few alts but I was disappointed basically day one when it was clear there would be no meaningful pvp engagement sub level 60 except griefers parked at unrest basically.

FFA pvp with a level range just doesn’t make sense without item loot. People afraid of losing their banded tunic aren’t seeing the big picture.
See there you go missing the big picture.

The banning of the guilds wasn't the problem, they were guilty as fuck, it was the selective enforcement and allowing them to RMT and use ShowEq for as long as they did.

Sirken mentioned Gyno's RMT of AoN's on live stream and did nothing to enforce it, he allowed certain people to break every rule and banned others for being a meanie poo.

Enforcing the rules is never a bad thing, allowing corruption and your feelings to select who the rules get enforced on, is what kills a box.

If Rogean gave a shit about how his GM's destroyed this box, he'd wipe it clean and start anew, you see any fucks given?

and BTW Rogean is more likely to ban you for kissing ass and passive aggressively taking shots than showing testicles, true story.
Last edited by New_Guy; 12-28-2021 at 10:52 PM..
  #142  
Old 12-29-2021, 11:56 AM
Gustoo Gustoo is offline
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I agree that the selective enforcement and eventual blanket dumpster activity was the biggest problem besides the inherently flawed rule set with no item loot ffa, variable level range for pvp engagement and exp loss from pvp death probably implemented originally to curtail pvp death as a way to avoid pve death a classic pve mindset when rule choosing.

And then not fixing anything for years and worse not changing anything while we were in beta. I didn’t even get to play server launch I just kept checking back for beta changes to test out and one day I came back and the server had launched I was flabbergasted because based on the speed at which server changes were happening to beta I figured I had like twenty years before live launch.
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  #143  
Old 12-29-2021, 04:41 PM
New_Guy New_Guy is offline
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Originally Posted by Gustoo [You must be logged in to view images. Log in or Register.]
I agree that the selective enforcement and eventual blanket dumpster activity was the biggest problem besides the inherently flawed rule set with no item loot ffa, variable level range for pvp engagement and exp loss from pvp death probably implemented originally to curtail pvp death as a way to avoid pve death a classic pve mindset when rule choosing.

And then not fixing anything for years and worse not changing anything while we were in beta. I didn’t even get to play server launch I just kept checking back for beta changes to test out and one day I came back and the server had launched I was flabbergasted because based on the speed at which server changes were happening to beta I figured I had like twenty years before live launch.
I would be all for item loot, but these blue carebear neckbeards would lose their minds. They can't handle posting screenshots of you killing their elf sim toon, imagine posting what you stole off them.

LOL trust me I would love the rustle factor.
  #144  
Old 12-29-2021, 05:36 PM
Gustoo Gustoo is offline
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The blue neck beards that the original shit rule set was supposedly catering towards did nothing to make the server healthy any ways so who gives a shit. People playing on a decent server with decent rule set will allow it to survive organically.

But your sentiment is why I’ve also strongly supported a 2 teams Sullon server where the only non classic aspect is the team arrangement and possibly starting locations for the two teams and possibly limits on character creation which would have to be bannable so people don’t lock up player slots from enemy team and try to game the system.

That server doesn’t fit my dreams of an actually enjoyable low level eq pvp experience so I think it’s ultimately more doomed than a regular rallos server but at least it solves some of the problems of the current rule set.
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  #145  
Old 12-30-2021, 12:20 AM
New_Guy New_Guy is offline
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Fun blast from the past.

Colgate dying on Cwal you can see he almost escaped but the King rooted and blinded um and dropped a poison rain over his head.

https://www.youtube.com/watch?v=SZ3qUH-DFMM

LOL I remember Lite screaming how I broke his mez with the rain and I was like STFU he's blind, malo'd, malosini'd, tashed and rooted, kill away.
  #146  
Old 12-30-2021, 01:44 AM
azxten azxten is offline
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Quote:
Originally Posted by New_Guy [You must be logged in to view images. Log in or Register.]
I would be all for item loot, but these blue carebear neckbeards would lose their minds. They can't handle posting screenshots of you killing their elf sim toon, imagine posting what you stole off them.

LOL trust me I would love the rustle factor.
I wish we could get a full item loot perma death server. I'd still be playing there. Something to keep things interesting and ensure no raid mob ever dies.
  #147  
Old 12-30-2021, 02:02 AM
Gustoo Gustoo is offline
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vanilla discord with secret black ops power level sessions and assassinations would be the best way for murder to thrive no question.

At some point some squad might lock it down and the only hope would be a defection but who knows. Hasn’t been tried since like 2004 live discord it’s the simplest way to have a rule set without holes.

With 2021 psychotic drug enhanced leveling tactics it might get pretty hairy for a couple weeks till someone comes out way on top.
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Last edited by Gustoo; 12-30-2021 at 02:05 AM..
  #148  
Old 12-30-2021, 06:05 AM
New_Guy New_Guy is offline
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I would love item loot and no rules

Training legal
Corpsecamping yup
No loot and scoot

Remove AoN's to erase 95% of the RMT temptation. Honestly don't understand why this item has been left in, it's the most RMT'd and makes pvp a shitshow with everyone as a skelly.

GM's could focus on Screendraggers and Showeq
  #149  
Old 12-30-2021, 02:42 PM
Gustoo Gustoo is offline
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Thousand percent agree on the AOn

Training is tough because it favors monks necros and sks and bards so heavily but I guess every time you see enemy in zone you pretty much get ready to receive the train.

If you cast a spell on or hit a flopper do the NPcs immediately re hate?
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  #150  
Old 12-30-2021, 02:45 PM
Gustoo Gustoo is offline
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Corpse camping is always a funny one because the corpse camper gets to be called a psycho loser with no life for patrolling his enemies corpse. It regulates itself. If you get hated enough to earn a corpse camp you better have an alt to play on. Fairs fair.

But ya really not sure how I’d like a training enabled server mostly I’m thinking of dungeon crawling and constantly getting a pile of ghouls dropped off by a troll sk lol

But I agree if it means GMs only spend any time on show eq and screen dragging and never on any petty bullshit I’ll take the training enabled server any day
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