Quote:
Originally Posted by Imago
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Pound for pound, <Friends> was the top guild pre-Velious. You put 5/10/20 random nerds from <Nihilum>, <Azrael>, <Prophets of Slosh>, <Casual Scum>, <Fresh>, <Holocaust/Empire>, and <Friends> in DL with a no rules, no zone fight to the finish, <Friends> wins every time.
They were one of the few raiding entities that did not purposefully over-recruit in order to make raid targets easier. They were a high performance geared, highly organized group of players who weren't interested in pixels, just griefing the rest of the R99 population.
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I'd say the average Friends player was better than the average Empire player, simply because Empire was bloated with horrible players. Empire, however, had far more great players than Friends did. Friends had like 5 good players, whereas Empire had like 20. This was evident in pretty much the only even numbers fight our two guilds ever had at Phara Dar shortly after Velious released; Friends had several waves of alts camped out and a position advantage, and we still mopped the floor with Friends.
The only guild I recall ever refusing to recruit was Azrael post-Nihilum-disband. Friends absolutely recruited people, but Empire outpaced them so hard in new recruit interest.
Friends' biggest problem was the culture of selfish and ego protecting playstyle. A vast majority of the guild played killshot characters with high protection against getting yellowtexted (wizards, shadowknights), but barely anyone played support. Very few players were willing to risk getting yellowtexted to do big things. Salem was one of the only players with a spine in that guild, but he fizzled out pretty hard as soon as Velious released.