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#1
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![]() I don't get the hype to it...is an amazon game, so if it were awful they have a big enough platform to get the word out.
Been watching the open beta on Twitch...it really seems generic and plain to me. Basically, a kind of hybrid between an action mmo and traditional. I'll give it a go after beta, but I'm not expecting to get into it for more than a few months. Odd standard I admit, most games are considered successful if you play them for even a few hours. I guess I'm anticipating the moment several months in when we collectively decide to abandon the game and leave months of progress and grinding on the table with nothing to show for it...think about how many beads we could have gotten? | ||
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#2
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![]() Its a well rounded game. Crafting is lacking but useful. Lots of freedom in builds, open world skill-based pvp if you want it, territory control and bonuses. The movement feels pretty good, still a little bit choppy tho.
It feels very main stream MMO in the way of questing, but at the same feels like it was right on the edge of being a full loot pvp mmo before intervention. I've been pvp flagged since I joined my faction, managing to taking down quite a few players that where as much as 11 levels higher than me and winning a few 2v1s and a 3v1.
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#3
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#5
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#6
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#7
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Looks like the devs of new world are working hard at tweaking things while adding content simultaneously. What makes you think they can't improve the pvp in the next two months? Just saw there are now additional pvp modes, zones, weapons and abilities. I also have gripes as an observer. How about the recycling of npc models like bosses being scaled and reskinned models of regular mobs.
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