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#1
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I'm guessing this is a client-side thing. There does appear to be some server-side oddness for monk-skills, though. The skill caps appear to be higher than 5 + Level*5. Dual Wield actually works normally; it has a 5 + Level*7 cap, as expected. Weapon skills (1HB, in particular), seem to have a skill cap higher than 5 + Level*5. This number turns red on the client. It may well be that the server treats the skill normally.
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