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#1
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But no one can look me in the eye and say that we're really all about classic here ... when charming clearly isn't, and hasn't been for more than a decade. It's way too easy for Enchanters, but it's also far too easy for Druids ... even Druids with zero charisma gear and zero negative magic resist gear. If charm was this easy in classic, everyone would have been doing it ... but the simple truth of the matter (as anyone with even half-remembered, clouded-by-pot-smoke memories of live already knows) is that charming was a niche thing on live in '99-'01. And it wasn't just because all those live players (an order of magnitude more than we have) were all idiots.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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Last edited by loramin; 05-11-2021 at 03:07 PM..
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#2
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Also, charisma does not impact rates of charm breaks for druids or necros on p99 nor did it in vanilla (but I could be wrong about the in vanilla part, I didn't play a druid or necro in vanilla EQ, just chanter and shaman). If charisma actually DID impact rates of charm breaks for druids, then druids who chose to wear high cha would actually be MORE capable charmers | |||
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#3
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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#4
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edit: also quadding is probably faster exp than charming | |||
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#5
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Time and knowledge makes a big difference. Look at what mages are doing in WoW classic as another example. Just crazy shit that no one was doing back in the day. It wasn't impossible, it just wasn't known about. | |||
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#6
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Occam's razor applies here: it's far more likely that the charm mechanics here are more forgiving than live ... than it is that everyone live was an idiot, or that the only thing stopping them from charming was the lack of the goblin earring.
__________________
Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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Last edited by loramin; 05-11-2021 at 05:44 PM..
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#7
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#8
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Similarly here, if we have variables A (how easy charming is, mechnically) , B (player knowledge of tricks like GCD clickes), C (external factors like crappy internet connections), and D (% of charm class players that charm), where A + B + C = D ... it doesn't add up. D is massively different here compared to live, so that means one of either A, B, or C, or some combination, must have changed to account for it. But B and C alone simply can't explain the discrepancy: not knowing about GCD clickies and crappy internet connections alone do not explain why thousands of Druids thought root/rot was a faster way to get to 60. It does not explain why the vast, vast majority of Enchanters (and literally every one I knew on live) leveled in groups, not solo. It doesn't explain D. So again, basic logic ... and basic knowledge of what live was like ... dictates that A is not the same here as it was on live. And that's to be expected in an emulated game where the original code is lost to time ... but it doesn't mean we shouldn't still strive to improve that emulation, and make it more classic. P.S. And even if I'm wrong and A wasn't a factor ... even if Nilbog perfectly reproduced every last mechanic related to charm exactly ... if our goal is to re-create classic EverQuest here, and something (just like Bard's AoEing 100 mobs) looks massively unclassic because of B + C factors, we should still fix it ... just as we did with AoEing. But again, I just don't see how B + C can account for the entire discrepancy.
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details. | |||
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Last edited by loramin; 05-11-2021 at 07:58 PM..
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#9
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Maybe the designers should modify the source code with an artificial charm break roughly every 3-5 minutes and have the game give a message "You have been inflicted by loramin's hazy memories of live" when it occurs so people would understand | |||
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#10
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