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#39
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MMO's always suffer the problem of once people max level and get all the gear they want content becomes both too easy and boring. For everquest they made more content that was harder. In WoW they made all the content from the last expansion pointless (and also so you could always pick up and play with friends in a new expansion without needing all the prior gear) in other games they just have PvP. (but what's the point of pvp if you're not contesting anything valuable?)
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