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  #11  
Old 07-04-2011, 09:46 PM
Slave Slave is offline
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Quote:
Originally Posted by SpartanEQ [You must be logged in to view images. Log in or Register.]
When their "friend" is not around (at work, school, etc.) they log-in as their friend to port/buff them or their group. This is essentially two-boxing even though they only log-in for a short time. It's one person playing two characters at once and it's strictly verboten.
Maybe the problem is all this account trading and giving people access to your information. I remember this was forbidden on Live, maybe to prevent stuff like this?
  #12  
Old 07-04-2011, 09:49 PM
Fromage Fromage is offline
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Quote:
Originally Posted by Slave [You must be logged in to view images. Log in or Register.]
If they had an ip exemption in the first place, why would they need their friend's account? Doesn't make any sense Savarin.
"Please don't be a selfish jackass and get your friend's account banned just because you want a cleric buff or someone needs a port"
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  #13  
Old 07-04-2011, 10:00 PM
Motec Motec is offline
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2boxing is rife on this server. Go to any empty dungeon late at night and check out the druids sitting afk while the little dude runs around killing shit, and when its time to move? yay one at a time or a piss poor attempt at looking like 2 people (when one runs into the lava lololol).

The best I've seen was someone try and convince me he was not two boxing by having a conversation with himself and me, but making the same spelling mistake several times with the same punctuation etc.
  #14  
Old 07-04-2011, 10:08 PM
Simreal Simreal is offline
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I don't quite understand why multi-boxing is such a big deal.

I get that you want to encourage people to group with each other and promote the community and all that. But you also have people sitting in every zone where people frequent charging for ports, buffs, rez's, and every other thing. There aren't enough people in some zones to even form a group .. so you have to either solo which takes forever for some classes or hunt the few zones with people in them.

It seems to me that if you wanted to discourage multi-boxing .. or better yet promote grouping and community, then all you would have to do is give a bonus for groups that include players from different IP addresses, and cancel group bonuses (or even penalize) from groups that have multiple players from the same IP.
  #15  
Old 07-04-2011, 10:23 PM
Arkyani Arkyani is offline
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If we allowed multi-boxing, everybody would just use macroquest and group with themselves. It would totally destroy a sense of community and having to rely on others to do things.

Although, as with anything, there are pros and cons to the situation. My personal opinion though is that if they allowed multi-boxing I never would have created an account here in the first place.
  #16  
Old 07-04-2011, 10:27 PM
Deuces Deuces is offline
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The IP thing wouldnt help because they can just use two different IP's if someone near them has an unsecured wireless.
  #17  
Old 07-04-2011, 10:33 PM
Arkyani Arkyani is offline
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While it is obviously not perfect, it helps get rid of a LOT of potential multi-boxing. The rest the GMs just have to be vigilant about.
  #18  
Old 07-04-2011, 10:35 PM
Calabee Calabee is offline
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i SO do not miss two boxing bard + cle on raid.. fuck twisting songs + being in the CH rot
  #19  
Old 07-04-2011, 10:52 PM
Motec Motec is offline
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Problem with boxing is people take it too far. Having the ability to rez yourself etc? Great.

Holding every $$ camp in the game 24/7 as you can 2-3-4-5-6 box it? I'd quit immediately.
  #20  
Old 07-04-2011, 11:01 PM
SupaflyIRL SupaflyIRL is offline
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Quote:
Originally Posted by Motec [You must be logged in to view images. Log in or Register.]
Problem with boxing is people take it too far. Having the ability to rez yourself etc? Great.

Holding every $$ camp in the game 24/7 as you can 2-3-4-5-6 box it? I'd quit immediately.
If you can limit the number of active logins from a certain IP to 1 you could certainly limit it to 2.
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