![]() |
#6
|
||||
|
![]() Quote:
[Max Damage] = ([Mod] x [Weapon Damage]) + [Main Hand Bonus] [Mod] = ([Offense Skill] + [STR]) / 100 If [Mod] is less than 2, then 2 is used instead. A 60 monk would have 252 Offense and likely at least 200 Str, so (252 + 200)/100 = 4.5 Mod. Multiple the main hand damage by at least 4.5, maybe even 5 with maxed strength, not 2. One last thing to note is that the DPS formula doesn't take into account mob AC and level differences, so it often-times way over-reports the DPS potential on a mob with high AC and high level. This is why dual wield is often times better than 2handers because the "Main Hand Bonus" is unmitigated set damage any time your hit lands, which adds up significantly on higher level mobs. | |||
Last edited by Kaaji1359; 02-10-2021 at 09:02 PM..
|
|
|
|