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#52
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Lockouts won’t work, rotations won’t work, having one account to play will work. Forces accountability, increases the gravity of ban, makes it so that a guild can’t rely on one “play maker” if he behaves poorly.
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#53
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How's having one account going to work? There is already a precedent for this type of behavior. I imagine most (some) people have all their characters on one login for ease of access. The other half have their toons all on separate accounts so they can just switch personas 5 seconds after eating a ban hammer for breakfast, lunch, and dinner. Every toxic p.o.s. is gonna have the time on their hands to make extra accounts and vpn it all. In the perfect world we'd play our own characters and their wouldn't be a level 50 within the first two weeks of a server?
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#54
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Quote:
Imagine having to actually rely on people in the guild rather than a few who logon all the key classes.
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#55
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Bah whatever, hope you guys figure it out. P99 was a great place for a long time. It was a great place to play a game that meant a lot to us and we made some really good friends.
Hope you guys sort your shit out. Anyone out there gets tired of writing thesis papers classic WoW has been fun.
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#56
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Now that is a yikes
remember this is still a game guys | ||
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#57
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the only solution to this sickness is red
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#58
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Quote:
PoTime was one of my favorite raids ever on EQ because of the time restraint, amount of bosses, and different things involved in each fight. OOW will always have my heart though with MPG trials and CoA. | |||
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#59
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It's almost like rotations could remedy the pixel sickness and immersion.
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#60
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Where's the obligatory "Didn't read" response from our GMs; god that would give me some lol's. Merry new year or something.
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