Quote:
Originally Posted by Wfrench1234
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So...I was in Afterlife during Kunark (I was a Paladin named Caden...if you go back to the Afterlife website from 2000 you can see my Dark Elf mask Paladin corpse out in front of one of our first Trak kills. It took us awhile to key up for VP because we had no idea what to do to get keys. We knew trak teeth were for something...so we made sure our upper tier people had them (read: not paladins at first) but we weren’t working on the quest for the key actively and I’m almost positive the quest AND the related mobs like Verix were even in the game at Kunark launch. Our first real attempt at VP we got Silverwing down and had some close runs at Hoshkar. We got more people keys and eventually were able to throw enough bodies at each dragon to get them down, but yeah the whole process took about 4 months from when we started actively questing for keys (we had plenty of trak teeth prior), and as far as I know we got every single trak kill for at least the first 6 months of Kunark. The entire thing was such a slog I ended up quitting shortly after VP and didn’t look back until I found P99 in 2014. Hope this clears some stuff up.
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Thank you for this anecdote! I'm very grateful to the community producing these tidbits of information. Totally exceeds my expectations. Again, the point of this thread is to remind folks that GMs have made modifications to this server to mimic the classic experience. The GMs didn't see how leveling 1-60 in one day as an Iksar would be classic so they nerfed scrolls. I am pleading the GMs to consider if manufacturing keys for a dungeon that doesn't exist yet is truly classic.
Based on the anecdotes shared from people in <Afterlife> or snippets from guild marketing (etc), its clear that the top guilds in the early 2000s were not farming keys for their toons prior to VP release. I don't think that farming keys should be allowed here.