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#8
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Quote:
Remove the Rez XP bonus, which is literally embedded into an epic in the game that wasn't attainable until 50+ anyways, so that people respect in-game death more? I got a better example if we're going to implement non-classic solutions. Every spell... EVERY SPELL... has a critical failure chance. Complete Heals can 1 shot kill DoTs that crit fail will heal instead DoTs that crit-resist will dot you instead Bard Songs that get a missed note do the opposite effect (instead of selos speeding you up, you're snared for that % for 3-ticks) Then you can take it a step further: Rez has a crit-fail chance that will erase the rez timer, making the exp lost (which was your original post). The concept of crit fails is already a thing (think Lulls) - expand it | |||
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