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#1
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#2
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You're "wipe" was your tank died and the 3 people that remained up there holding the engage died as well. You had more people up there than Riot. You were able to spare 30 people and still 1:1 contest Riot in terms of numbers. Are you so driven by pixels that you can't even admit the similarities? Is winning so important to you? If so then you know what, I apologize for even bringing this up. You win, you are the greatest ever. I would wish you luck in your future endeavors but your sheer skill dictates that you don't need luck, because you're so amazing. Can we move past this now, or is there some other arbitrary concept you want to gloat about completely removed from the core of all of my statements? | |||
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#3
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I think whether or not an entity actually went for a target when presented the opportunity is relevant in a discussion about whether another entity was blocking them. It speaks to intent. If Riot had no intent on engaging Nev, as shown by them not doing so when given the opportunity; it seems disingenuous to claim we were blocking them. In one instance a guild clearly leaves a mob up with the intent to block another guild from killing Vulak. In the other instance a guild has a prolonged engage while setting up for an instant engage on Vulak. These things are not the same. | |||
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#4
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#5
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My intent is to discuss the raid scene and it's impact on us as a community as well as on individuals mental states. If my commentary and "forced digressions" are coming across as attacks in any way, I apologize. I'm not intending on attacking but instead on dropping this topic on this thread particularly (not in general). | |||
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#6
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![]() All my posts have been direct replies to comments you've made which bring up the Vulak/Zlex issue - so if your intent is to drop that issue, you aren't doing a very good job of it.
Also, thanks for your concern, but I don't think a forum dedicated to an elf sim is really the place to be solving the issues relating to the mental states of individuals. If that is your goal, I think you're going to be disappointed. | ||
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#7
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Is the text that comes after your name in a 20 year old game that's been time locked in current-era for 6+ years really so important, that we cant honestly work together? After this long, hasn't anyone realized that the tag you fly in game isn't permanent, and the people you once competed against will likely be your guildmates once your current guild goes belly up for whatever reason? | ||||
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#8
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As for the toxicity, why is it bad? Are online games not the best place for people to exercise their demons a bit? One of the other games I like to play is Rust, specifically because it is so toxic. When someone fucks me over in Rust I don't assume they're a bad person or lecture them on how we should all play nice - because that is part of what makes the game interesting. It is exactly because these games basically mean nothing in the grand scheme of things that toxicity doesn't matter. No one is actually being materially harmed because we're all bored nerds slinging shit at each other, and it certainly isn't a problem anyone should be devoting any sort of significant time to solving. | |||
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