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#1
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Quote:
mitigate the "penalty effect" that occurs in levels 51, 54 and 59. Note that it will cost the same experience to level from 50 to 60 as it did before. Also, death experience loss will appear different in some levels. This is an unfortunate side effect that must remain to prevent some experience exploits. September 4th 2002 patch. | |||
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#2
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Quote:
1. There is a bug in the amount of XP needed for levels 55+ on Green. 2. Everything that we thought we knew about XP progression from 55-60 was wrong (note that the information seems to line up well before then). It was implemented incorrectly on Blue, reinforcing that we thought we knew it, and now we have the "correct" progression on Green without being told there was a change or why. | |||
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