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Old 12-22-2020, 01:51 PM
Gorster Gorster is offline
Orc


Join Date: May 2015
Posts: 43
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Quote:
Originally Posted by Sabin76 [You must be logged in to view images. Log in or Register.]
I have seen this said several times, but I can't seem to find the patch notes that address it. I seem to recall someone mentioning that it happened at the same time class penalties got removed (which would be the January 17, 2001 patch), but nothing in that lengthy letter about experience has to do with smoothing out the 50-60 progression. But even if true, we are a long ways off from that.

Even if it happened earlier in the timeline, it would be hard to imagine the XP progression being changed a little over a month after they even introduced those levels.
- We have smoothed out level progression from 50-60. This should
mitigate the "penalty effect" that occurs in levels 51, 54 and 59. Note
that it will cost the same experience to level from 50 to 60 as it did
before. Also, death experience loss will appear different in some
levels. This is an unfortunate side effect that must remain to prevent
some experience exploits.


September 4th 2002 patch.
  #2  
Old 12-22-2020, 02:20 PM
Sabin76 Sabin76 is offline
Sarnak


Join Date: Oct 2011
Posts: 364
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Quote:
Originally Posted by Gorster [You must be logged in to view images. Log in or Register.]
- We have smoothed out level progression from 50-60. This should
mitigate the "penalty effect" that occurs in levels 51, 54 and 59. Note
that it will cost the same experience to level from 50 to 60 as it did
before. Also, death experience loss will appear different in some
levels. This is an unfortunate side effect that must remain to prevent
some experience exploits.


September 4th 2002 patch.
....so almost a full year after our timeline ends. Once again, that leaves us with two options:

1. There is a bug in the amount of XP needed for levels 55+ on Green.

2. Everything that we thought we knew about XP progression from 55-60 was wrong (note that the information seems to line up well before then). It was implemented incorrectly on Blue, reinforcing that we thought we knew it, and now we have the "correct" progression on Green without being told there was a change or why.
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