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  #91  
Old 12-18-2020, 10:26 PM
Gustoo Gustoo is offline
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Crazy that such a hilariously fun broken mechanic is being shared because there’s not really anyone to abuse it against. [You must be logged in to view images. Log in or Register.]

I wanna see the battle
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  #92  
Old 12-19-2020, 12:24 AM
White_knight White_knight is offline
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Originally Posted by Tune [You must be logged in to view images. Log in or Register.]
bro what are u talking about

with a weighted ax your MINIMUM hit is 101
Lol wtf?

Nerf bat that. How has anyone not reported that yet. If a SK bowed me for 101+ you'd know something was up.
  #93  
Old 12-19-2020, 11:54 AM
Kief Kief is offline
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so yeah without broken 2h damage bonus applying to the bow....pally winz.

but even then if pally used tantors itd be the same shit. pally winz broken 2
  #94  
Old 12-19-2020, 03:02 PM
Dulu Dulu is offline
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Lots of variables. Depends on era. Very early classic, Paladin has a big advantage in available weapons with being able to obtain Fiery Avenger before Troll can get anything comparable.

SK has way better race options for PvP. Ogre specifically, but also Troll and Iksar are note-worthy.
  #95  
Old 12-19-2020, 03:38 PM
Gustoo Gustoo is offline
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Kief the tantors is less than half the delay of the weighted axe so the bonus is a lot less.
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  #96  
Old 12-19-2020, 04:07 PM
Vexenu Vexenu is offline
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In a fight to the death in endgame Velious gear the Paladin wins easily. Celestial Healing is way too efficient for the SK to keep up with and casts very quickly. As long as the Paladin keeps his HP above the danger zone of being one-shotted by a HT, he should be fine.

In Classic and Kunark the SK would have the edge, due to Ogre/Troll stat advantage and the Paladin having to self-target, stop and cast his heals, which would cost him a ton of damage over the course of the fight. A string of unlucky interrupts followed by an HT is all it would take to put the Pally down. SK epic is also much better than the Paladin epic for jousting battles (higher dmg, lifetap proc for sustain).

SKs are still the much better PvP class overall in the sense that they are far superior at killing other players than the Paladin is, have much greater utility due to their 2x invis, lev and FD, and are still very tanky and hard to kill (although not quite as hard to kill as the Paladin). Paladins are a really good group and mass PvP class, because they can do decent damage while tossing out spot heals as needed. And no one is going to priority target a Paladin so all that healing will be uninterrupted. SKs, in contrast, fare much better solo, having more tricks up their sleeve and enough offense to secure kills.
  #97  
Old 12-19-2020, 04:08 PM
Tune Tune is offline
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I bet I can beat any pally on the server atm

And even when the weighted ax is nerfed I will just need 3x - 4x as many boulders as I have arrows

White knight can log in let's sanction it
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  #98  
Old 12-19-2020, 04:29 PM
Gustoo Gustoo is offline
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I think vexenu has a good understanding. I wanna see this tune battle but is there even a paladin to be called out? If it happens can someone please post to YouTube so I can watch it guaranteed I won’t catch the twitch or whatever
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  #99  
Old 12-20-2020, 01:20 PM
crossplay crossplay is offline
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Ranger vs Bard
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  #100  
Old 12-20-2020, 01:34 PM
magnetaress magnetaress is offline
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Quote:
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Ranger vs Bard
https://www.project1999.com/forums/s...47#post3231747
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