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#1
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![]() Vanilla is definitely the best. Everyone is capping out at like barely over 100 magic resist means casters still have a chance.
Base stats mean a whole lot more so ogres are extra strong in vanilla era because no one is capping out anything. I think this is a - but its worth noting. Kunark second best Velious third best Will not evaluate post Velious expansions. One of worst things about kunark is that it makes the human monk second class citizen. It used to be cool that a monk had to be a basic human and had basically no gear at all. Kunark comes out and the get geared to the teeth and have regen and extra mitigation and freaking night vision. Pretty plz. Worst part of kunark. Poor humans. Only bad thing about vanilla is the game is so much smaller that everyone can totally BIS max out without a zillion years of poop socking. I think this is a positive but I would hate to see too many people just quit for nothing else to do on their characters besides roll alts and max them out too. A vanilla server should have legacy items in place always or removed completely so that it isn't dumb. Lustrous russet is up for debate. Rubicite obviously stays in. Manastone is up for debate. I don't think theres any perfect set up thats why you gotta enjoy each era while it lasts. | ||
Last edited by Gustoo; 12-16-2020 at 12:57 PM..
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#2
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than again i don't think a high elf paladin with only 90 str is horribly gimped in classic where people have at most 3k hp and jousting is always key to a melee players strength more than anything else, ogres are not going to have 255 str unless buffed in classic/vanilla either, especially if using resists or +HP, I always used yaulp on my half elf paladin. I had a baton of faith that hit pretty hard in pvp. On my ranger in vanilla, I was able to duel a troll warrior and SK in my 20's in unrest. So all seemed fair and fine to me. +kunark adds some nice stuff for knights and kinda was the best balanced place in EQ for me, overall, Lures for wizards are a big + -Iksars did wreck human monks, but what can ya do -the spread of players, and that the planes/planar stuff became sorta secondary to epics and people started playing their class 'for the epic' not the class. I think fast paced quick fights and danger is what makes EQ pvp more fun, and when fights take upwards of 10 minutes or are just plain unwinnable its not as fun. So any expansion were wizards, druids, necros, can all blast people, even if thats just an alt, is a good expansion for me. It takes upwards of years to get 'god gear' in velious and yet stuff like a primal bow can wreck someone even in god gear, but someone who started two months ago, is just going to quit unless they make friends, and don't mind losing, being a decoy in a bigger fight. ----- i know it's straying into custom territory but stuff like DE masks should probably not be in either on a vanilla pvp server, make ogres pay for being fat, gives people a better reason to twink a dark elf war. agree + rubicite -lusterous, can't judge manastones, but prior to fungi and wizard epics, they aren't as good as ppl make them out, are really just a druid/cleric raid item. | ||||
Last edited by magnetaress; 12-16-2020 at 01:21 PM..
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