#21
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Don't warriors get triple attack in Kunark? Or is that Velious? I think rangers definitely got triple attack in Kunark... not sure on any of that. | |||
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#22
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I don't mind grouping with hybrids. Honestly I can't really tell the difference because I don't watch the exp bar that closely. It's depressing to keep checking. If I'm grouped with 5 other people who are NOT assholes, then as far as I am concerned that's a win, I could care less what class they are as long as I'm alive and having fun.
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Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | ||
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#23
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I can see Shadowknight and Paladins being great for tanks in groups even with the exp penalty. BUT Id much rather have a rogue or an extra monk/mage/necro as compared to a ranger/bard. I can notice a SIGNIFICANT Difference in the experience when grouping with rangers/bards. =)
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#24
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bard is a good substitute for an enchanter though
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"...we're gonna be doin' one thing and one thing only... killin' Nazis."
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#25
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It's a shame, really. They should've been approached from the RANGE(r) perspective from the get go if their melee "advantages" boil down to triple attack and great weapon choices. | |||
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#26
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To evenly distribute EXP, if you're grouping with a human warrior, make sure they are the highest level in the group. If you're grouping with a troll SK, make sure they're near the lowest level in the group. | |||
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#27
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If it brings more xp than having a blank spot, its a gain.
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#28
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As an enchanter, I like having hybrid tanks in the group because their greater aggro generation makes things flow more smoothly. It's not something that translates well in a parse, but if you consider how small a 40% penalty split 6 ways becomes, it's a fair trade. Yes, a very good warrior has no problems with aggro ever, but warriors have to rely on random procs to build aggro over melee. Hybrid tanks don't. I've never been in a group where the group has turned down a hybrid tank solely because they weren't a warrior. Most groups that I've been in would be glad just to not have a monk tank. Rangers... rangers sucked in classic Kunark and they aren't any better now. I know that the rangers in my guild are awesome and would toss them an invite no matter what because they're cool people, but from a stranger's standpoint, there are few situations where it would be better to take a ranger over a monk/rogue/necro. Necros even have better heals and there are a million of them. I haven't parsed extensively, but by comparing exp in groups with and without rangers, it seems as though they just barely make up for their penalty (i.e. everyone in the group made just as much exp with the ranger as without). Tl;dr version- Most hybrids are cool. There's a reason the least-played class on the server is ranger. | |||
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#29
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then it's a good group. This is an MMO...and to me that means engaging with other people and adapting those you have to the situation you're currently in, not grouping exclusively with the most mathematically superior chars. If someone came you your house to play D&D with a weaker char would you send them home? just my opinion. | |||
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#30
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It should be noted that Iksar monks have a 44% xp penalty. Which is slightly more then a hybrid penalty as long as there isn't an additional racial penalty to add.
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
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