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Old 10-08-2020, 07:24 AM
Snaggles Snaggles is offline
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Frostbringers and rangers do NOT mix. The guard capt mallet is similar priced and dps, 11/20 no proc. The Winter is a good alternative; smart for swapping it out. If you are jolting you are burning mana and cast time.

First pull spell is aggro locked so the sk might use like clinging or engulf if they have the BE gauntlets. Gives more time to pop a DC and maybe Shadow Vortex before it gets to camp. Also make sure people aren’t rooting or at least are announcing it. Proximity aggro is a great tool if people are aware it’s in force.

After that yea white dmg dps for the SK (mainly haste, I usually tank with a 19/24) could be better. It could make use of a gobby earring to chain spells quicker. Really tho they should be able to generate all the hate in the world almost without attacking. With haste caps if using SCHW’s you’re up on haste and a ton of attack but a few DC’s should shore that up. It’s an odd thing.

PS: dark is no where near the aggro of DC or SV. It really should be used to control pull or flee speed. An engulf/DC/SV combo before it gets to camp would fix it. You casting grasping roots at a further melee range would too. Gluck!
Last edited by Snaggles; 10-08-2020 at 07:46 AM..
  #2  
Old 10-08-2020, 01:58 PM
monkeydoc monkeydoc is offline
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
First pull spell is aggro locked so the sk might use like clinging or engulf if they have the BE gauntlets.
Can you explain this?
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Old 10-08-2020, 02:22 PM
Negativ Negativ is offline
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Quote:
Originally Posted by monkeydoc [You must be logged in to view images. Log in or Register.]
Can you explain this?
Threat generated by the first spell cast on a mob is capped. Hence why enchanters can pull with tash or slow and their pets get aggro immediately.
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