#11
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unplug your internet, run to spot, plug it back in.
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Gobble?
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#12
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Quote:
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#13
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Quote:
Danth | |||
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#14
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only one way, roll a rogue.
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#15
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Bard, faction song the drolvargs so not kos, then lull or get an ivu to pass the undead.
Ranger/druid, harmony, nuff said. Cleric/Palladin, lull your way, root and camp any aggressive you get. Shaman, root everything from outside aggro range, camp them off in a safe spot, repeat till you get there. Necro/monk run in and fd. Rogue, nuff said Warrior, get double invis, run fast before it breaks. Enchanter, mez/lull/root/invis your way up, camp off any aggro in a safe corner or memblur it. Wizard, get double invis or root your way up, camping or binding then self porting any aggro. Idk, that about covers it. Good luck OP | ||
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#16
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Monk: run in, FD, have ghost mob land his cast on you, other 6 mobs start attacking.
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#17
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Quote:
A good monk can get to most places in any zone. A great monk will get to any place in any zone. RNG is a bitch though. | |||
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#18
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So would a monk flop immediately upon agroing a caster because mobs usually take 1-3 seconds to decide to cast? Or wait until the cast lands?
Sometimes it's impossible to flop with two casters. | ||
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#19
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Quote:
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#20
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Mobs can fight thru walls (without line of sight) but they can’t begin casting without LoS. A good way to flop casters is to stand around a corner whilst maintaining melee range with them.
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