On Live, quests were a huge part of the thrill of the initial game. Stein of Moggok and Soulfire took a lot of time to figure out, and the Internet was new to many and websites were primitive, poorly connected and poorly indexed (compared to today). Even if you found a walkthrough for the quest, it might not be that great.
Figuring the stuff out was fun, and it usually resulted in something better than rusty weapons which was a treat back then. I’d love classic-quality, -difficult, -esoteric and -style custom content, and so I pray to Nilbog. I like to imagine a new Green-esque server some day that’s loaded with unknown content and with era unlocks that are unknown. Imagine all the broken quests that could get implemented and the abandoned storylines that could get fleshed out... the original game was largely driven by the mysterious war against the shadowed men and associated lore, which was all abandoned pretty quickly. The remains and legacies of the ancient Norrathian empires got some decent attention in Kunark and Velious (and Luclin and LDoN actually...), but there could have been so much more.
__________________
Myuharin <Force of Will> & Myuharin the Revenant
Quote:
Originally Posted by azeth
6 hybrids in one group.. i believe you may actually LOSE experience per kill.
|
|