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#21
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the 0-damage=miss is directly from Emu source code - no need to guess =)
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#22
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Should not be possible to have a hit for 0 damage here. You either hit for minimum damage (1), minimum damage (1) + damage bonus, or miss. If you ever hit for 0, +1 is always added to it.
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#23
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You guys should stop bullshitting and start parse-testing and posting results.
__________________
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#24
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Quote:
When you hit for 1 dmg, THEN and only THEN the damage bonus is added | |||
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#26
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and how exactly you going to distinguish between misses and 0-damage hits reported as misses using parses???
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#27
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Quote:
Weapon skill should probably affect whether you hit or miss but this should be done before anything else is calculated. If you hit you hit and if you miss you miss. Its not that complicated. | |||
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#28
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Quote:
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#29
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Quote:
__________________
Dantes Infernus
57th Level Champion of Rallos Zek "Life's short and hard like a body building elf." | |||
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#30
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Quote:
It increase your chance to land a hit... What kind of garbage are you smoking? | |||
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