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Old 09-08-2020, 11:47 AM
Toomuch Toomuch is offline
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Originally Posted by voydent [You must be logged in to view images. Log in or Register.]
on 1st september morning, i rolled the winning roll within the 10 seconds limit. someone else rolled a higher number but rolled late (at the 12th second, basically disqualifying him). however he refused to concede and ended up looting the head anyway. so i had no choice but to petition him.

it has been 1 week but i havent heard back from any GM.

really want to know if the GMs will enforce this player-agreed camp rule, or is this going to be ignored.
GM's will in fact enforce this. A couple months ago, I won a ring8 roll a few seconds late (because I killed the mobs that had agrod me instead of bringing them to the roll spot) on my warrior, Mahonri, because as I ran up to the camp, nobody was rolling. I waited for about 15 seconds for the rolls to start, then saw ooc "soanso with 901?" or similar, so I rolled, beat it, and got told I was a couple seconds late, and it didn't count. I didn't like it, and explained I felt I did the right thing by not training, and had indeed arrived to the camp in time, but didn't see any rolls happening so I figured it hadn't happened yet. So, the Riot guy that had the next highest roll, within the 30 second timer, petitioned.

About 60 seconds later, Menden showed up to personally handle this petition from the Riot member, and said I had lost because of the strict 30 second timer. I asked if I should have brought the mobs and rolled with them there, possibly training people, and he said if I trained I could have been DQ'd from the roll and gotten in trouble for that as well.

So basically yeah, you won, but... I don't like it. I think it should be 30 seconds for each roll. It's really weird having one precedent for one roll, and a different precedent for another.

Like yesterday at the badain/ring10 clickfest, my wife was freaking out in the next room because she's morbidly afraid of moths, and one had gotten in our house and touched her, and she literally panicked, ran around like a crazy person, tripped and fell, etc. She cried out for me to help her kill it, so I very literally muttered out loud "if this makes me miss this..." killed the moth in like 10 or 15 seconds tops, and as I look back to my screen, the roll had happened.

Granted, clickfest is a different (stupid) ballgame that Riot wants to play, but my point is, we gotta be able to step away for 30 seconds. It's unhealthy/crazy to not be able to break away for that amount of time.
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  #2  
Old 09-09-2020, 03:40 PM
Atmas Atmas is offline
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Quote:
Originally Posted by Toomuch [You must be logged in to view images. Log in or Register.]
GM's will in fact enforce this. A couple months ago, I won a ring8 roll a few seconds late (because I killed the mobs that had agrod me instead of bringing them to the roll spot) on my warrior, Mahonri, because as I ran up to the camp, nobody was rolling. I waited for about 15 seconds for the rolls to start, then saw ooc "soanso with 901?" or similar, so I rolled, beat it, and got told I was a couple seconds late, and it didn't count. I didn't like it, and explained I felt I did the right thing by not training, and had indeed arrived to the camp in time, but didn't see any rolls happening so I figured it hadn't happened yet. So, the Riot guy that had the next highest roll, within the 30 second timer, petitioned.

About 60 seconds later, Menden showed up to personally handle this petition from the Riot member, and said I had lost because of the strict 30 second timer. I asked if I should have brought the mobs and rolled with them there, possibly training people, and he said if I trained I could have been DQ'd from the roll and gotten in trouble for that as well.

So basically yeah, you won, but... I don't like it. I think it should be 30 seconds for each roll. It's really weird having one precedent for one roll, and a different precedent for another.
So... it's kind of a strange way to look at it in the it's not fair to me because I had a train outlook. No one created the train and set it on you or had you arrive so last minute.

The thing with the increased ranges is someone could do rolls on different characters. Actually, if you have a minute and start camping before the spawn of a static respawn mob you might even be able to get 3 rolls in.

In general the rolling was originally there just to replace a clickfest which could result in the loss of items that took a long time to obtain. Later there were more to just avoid loss all together and not give huge advantages to low latency players. I don't think the intent was ever to make these things a casual lark.

Anyway, if you make it a 1 minute timer there is going to be someone rolling 10 seconds after that and making a thread about how it should be 2 minutes.
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