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#51
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My goals have always been:
1. Max aggro proc per weapon (more or less normalized now unless you have a SoD or epic) 2. Max dps for the combo 3. If possible, meet 1) and 2) with procs that actually benefit the fight. Stuns, slows, snares, Etc. For the longest time infestation was much better than FB. It’s closer now. Here is the napkin dps math: (MH damage x 2) + dmg bonus 11 (at 60) / delay At 60 FB - 1.590 Infest - 1.61 Whip : 1.136 So all things considered the Infestation is a better MH at 60. At lower levels you the speed isn’t as ideal. At 28 you get 1 dmg bonus for the main hand and an extra 1 dmg every 3 levels. At 50 it’s 8; at 60 it’s 11. At 50 FB - 1.454 Infest - 1.444 Whip : 1.0 Also keep in mind with two dot weapons once you pick a target you can’t dance between others if you are using mez to CC. Fast weapons will also generate more ripostes and kill you faster on enrage. Not a big deal but some thing to consider. | ||
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#52
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Fascinating...… Consideration is under way....
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#54
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Ty for the help gents.. That whip was mysterious to me, nobody ever talks about it haha..
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#55
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Dain Axe + 41% worn haste = happy leveling warrior
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#56
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Naethyn what about chelaki tail from DN vs infestation from DN
9/19, several disease counters, 20hp DD and 450dmg 15 minute dot. Heh | ||
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Last edited by Zipity; 08-20-2020 at 09:10 PM..
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#57
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I am not sure about disease counters vs poison counters, but I would assume they work the same aggro wise. Between the two weapons I 'd probably go with Chelaki Tail, because it is a slashing weapon (higher warrior skill cap) over the 1 less delay with Infestation. There comes a point, especially at high end, where fast weapons are not ideal as they trigger a repost more often. This is why red blade in my opinion is the best warrior primary aggro weapon.
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#58
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How do dot procs work is it aggro per tic or is it front loaded
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#59
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Most proc aggro happens immediately. Procs with damage over time do raise aggro every tick, but since every proc weapon with a dot is low damage it is negligible, and the counter count itself which represents most of the aggro is completely front loaded. Procs with status effects that don't cause damage are also completely front loaded.
Trident of the Deep Sea is a good example. Slow + 20 damage a tick means it does add aggro every tick after the first if the dot lands. Also, all slows are equal in aggro no matter the percentage it is slowing. I do feel like spells that are outright resisted cause more total aggro, but I have nothing to back that up.
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#60
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Several disease counter is useless if you can't cast rhe proc spell... Capped at 400 like the rest... No more 3counter proc for 900 hate...
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