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I see all this crap about how much DPS a ranger does in a group, Are you consedering the magic damage as well? have you even parsed a lvl 60 monk to a lvl 60 ranger? you maybe suprised. evenly geared, evenly leveled, A ranger who plays his or her class to its full potental can and does hold there own
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A monk still out-damages a ranger, all else being equal. Rogues as well, by a significant margin. It's a bit harder to gauge the caster classes because it can be so random and variable, but if they fix pet damage, I'm sure magicians and possibly even necros on longer fights will out-perform a ranger.
A ranger's DPS will be roughly equal to, or possibly slightly higher than, a warrior's. Only for as long as the ranger has mana, however, and even with clarity, you won't be able to keep up a steady flow of nuke/dot damage forever. If the group is chain pulling, you won't really have opportunity to med up. If the fight is long, you'll run out of mana before the end. Rangers
are bad DPS compared to the other classes in that category. Woodsman's Staff will possibly bump a ranger's raw melee damage to the level of a warrior's, but if a warrior was to fill a DPS role, they'd have access to nearly-identical weapons anyway.
"Holding your own" is a matter of interpretation. A ranger can do his job reasonably if he doesn't suck, so in that sense, he can pull his weight well enough. If holding your own means performing as well as other classes in the category of whatever role you currently fill, the ranger doesn't, being the worst in every category it can possibly be squeezed into. Rangers do alright, but the group would pretty much always be stronger if the ranger had been another DPS or tank class (whichever they're tasked with doing). It's only if the group needs a DPS who can also root, snare, track and harmony that a ranger becomes a remotely appealing option. Needless to say, this practically never happens. If the mob flee mechanic worked like it should, rangers would be slightly more wanted, but not a whole lot considering how common snares and roots are.