Quote:
Originally Posted by Phraxas
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does anyone know why they make some items lore and others not?? so lore rings, earrings, bracers make sense cause you have 2 slots for them but they dont want u to have multiples but what about items like Hooded Black Cloak, its bout the same price as gatorscale leggings, you can only wear 1 back slot, why is that item lore??
the reason im asking is the answer to this question to me is the answer to this thread... game intended for some items to be a 1 and done camp/collection with Lore being attached. so any manipulation of the rule ie corpsing the item or handing it off to a friend so you can continue would be the reason of the "rule" one and done.
but in this camp, neither the gator sleeves nor the gator legs are lore, so the idea of you got your item your done, imo doesnt apply because the game allows me to continue after getting either item.
or am i just viewing it all wrong??
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I mean, you're probably not wrong. But corpsing existed back in classic and wasn't against the rules. Think about it, if you want to corpse something you are dying and losing EXP; a lot of the time you're at a level where that EXP is going to take a long time to get back. So it's not like you're not harming yourself in some way by corpsing.