Quote:
Originally Posted by jerryR
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How does loot work? It would still have to be based on the first person who established the camp? And if that person is 50 and mobs dont give xp whats the difference? I can't imagine how many more fights and petitions there would be with the added complexity of non consentual grouping
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Forcing people to group for content is a key factor in classic EQs success. There are several ways loot could be handled. Could be like AC. That rule is there so the same person can't farm the ring over and over. Precedence for these types of camp rules are already in the game.