#11
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Twisting was planned from the very beginning. It was integral to the bard class from launch. There are posts about this from the eqbards mailing list in early 1999.
People would generally just twist 2-3 songs and only play one if things got hectic. The idea that you constantly need to twist 4 songs to be an acceptable bard is a powergamer myth. A bard singing regen song with a lute is giving his entire group fungi tunics. | ||
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#12
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In low level, chilled groups I have a button that will sing 2 songs and press that every 10 seconds while I maybe assist tank.
I’m not going to feel bad about not twisting 4 songs and instrument swapping if the melee aren’t battle bandaging, the casters aren’t casting between med ticks, the pullers aren’t keeping a mob in camp at all times, the dps isn’t always maxed, etc. It simply isn’t reasonable to expect players to sprint a marathon. | ||
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#13
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I think the real deal-breaker is the lack of cycle targeting. Having to constantly use the mouse and/or re-position to get targets is going to be a pain (literally). I get that it's not classic and can accept that and move on. Preserving difficulty often means limiting accessibility. It's not like this is some government office where "equal opportunity" rules apply. Besides, there's only what, 13 other classes to play? [You must be logged in to view images. Log in or Register.] | |||
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#14
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#15
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As I stated previously, bards are the only class in the game that somewhat requires "mechanical skill" and choosing to play a bard means you are going to have to work harder than others to play the game at an effective level. It might not be fair but that's how it is and if you can't or are unwilling to twist songs then you probably shouldn't be playing a bard. | |||
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#16
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Dont worry about it. Play at your own pace, do whatever feels comfortable to you. If that's just playing two songs during combat so be it and if somebody doesn't want to invite you to their future groups thats their call, but you'd have a place at my camp fire.
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#17
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At lower level, there is a real diminished return in what the group gets from songs after the second one, and the cost of constantly twisting 4 songs and switching instruments does not pay off for the benefit. It's better to play at a slower but more maintainable pace. At higher level, bards do have a lot more useful and powerful songs, and I'd hope a bard was spinning at least 3 together most of the time, and certainly during crunch moments. OP: It's helpful to have hotkeys that /stop | /cast # on the same macro to half button presses. I'm sure you could put two songs on each button if you really wanted, but of course that would reduce flexibility. You may claim smart players catch med ticks, and this is sometimes true, but I can tell you now, my own observations, is most people don't catch med ticks 100% of the time. Even if they do, they aren't standing to throw in a couple of melee swings between ticks. This is my point - there is an expectation among players that bards cycle 4 songs, switching instruments, and yet no other class is expected to play at 100% 100% of the time, despite all the other class being, as you say, less involved. | |||
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#18
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The melee while medding is also ridiculous too because it means you are sitting very close to the mob which means you are more likely to take a hit while sitting and taking 1 round while sitting is worse than even several melee swings. It also raises the chance that you do miss a med tick which is far far worse than the extra damage you could possibly get in as a priest or caster trying to melee | |||
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#19
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The exact point is it is ridiculous and it is ridiculous to expect similar from a bard.
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#20
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I pull with stalking probes while I twist 4 songs get off deez nuts.
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