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			#1  
			
			
			
			
			
		 
		
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			 The patch notes were very undescriptive.  Could you please explain what this change does in terms of game mechanics since you seem to know?  Because I remember FD working on Live. 
		
		
		
		
		
		
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			#2  
			
			
			
			
			
		 
		
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			 as a necro, i'm not getting a "your enemies have forgotten about you" message, ever. Also, after a successful FD I /q'ed out because of said problem, and came back dead in the middle of TT where i am bound, promptly was aggroed by a mob, and died again. 
		
		
		
		
		
			
				__________________ 
		
		
		
		
		Noah, the Loincloth Hero 
			Ogre High Jump Champion 2019  | ||
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			#3  
			
			
			
			
			
		 
		
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			 Quote: 
	
 Was the "your enemise have forgotten about you" message implemented later in the game or was that in by Kunark? On live I never FDd on my monk long enough to see it.  | |||
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			#4  
			
			
			
			
			
		 
		
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			 Quote: 
	
 Fixed, pending update: The issue where you DOT a mob -> FD -> /q, then come back either oom or dead.  | |||
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			#5  
			
			
			
			
			
		 
		
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			 Quote: 
	
 
				__________________ 
		
		
		
		
		Trystych 
			<Inglourious Basterds>  | |||
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			#6  
			
			
			
			
			
		 
		
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			 Quote: 
	
 Certainly shouldn't be happening for minutes, though.  | |||
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			#7  
			
			
			
			
			
		 
		
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			 FD post kunark worked like this: 
		
		
		
		
		
		
		on STATIC mobs: mob would 100% forget about you once it returned to its home point. on roaming mobs: mobs had a 25% chance to fully forget about you All mobs while they are roaming back: 25% chance to forget about you. Some people believed that when mobs were roaming back, your chance to FD them off increased the more times you FD'ed. IE, 2 FD's = 50% chance, but i never believed this was accurate. Garibaldi <Transatlantic Rampage> Shiishio <Pandemonium> - Tallon Zek - 65 Monkey  | ||
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			#8  
			
			
			
			
			
		 
		
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			 Quote: 
	
 There should also be a 'your enemies forget about you' message which means they have for certain forgotten about you, but I don't remember how long it took (was long enough that most people found /q'ing and logging back in quicker than waiting for the message). 
				__________________ 
		
		
		
		
		Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth  | |||
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			#9  
			
			
			
			
			
		 
		
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			 "Your enemies have forgotten..." is a timed, client-based message. It has no real meaning on P99. 
		
		
		
		
		
			
				__________________ 
		
		
		
		
		Amax MNK / Amalgamax ROG / maximum Begging (227) EQ Map Archive (1,000+ images) P99 Wiki • EQ Patch Chronology  | ||
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