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View Poll Results: Should rogues be able to pickpocket magic items | |||
Yes, no limitations on pickpocketing |
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28 | 23.14% |
No |
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65 | 53.72% |
Yes, with restraints such as raid level mobs (Naggy, CT, Vox etc.) being unpickpocketable |
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28 | 23.14% |
Voters: 121. You may not vote on this poll |
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#1
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![]() Pickpocketing magic tagged items was a function well into classic, should this be implemented?
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#2
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![]() Didn't you start one of these threads already?
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#4
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![]() Quote:
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#5
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![]() Class penalties are classic and in (equally as retarded as pickpocketing everything)
I vote yes for parity. The only things getting pickpocketed will be uncamped mobs, and it will be against the rules for rogues outside of the group camping the mob to PP. (this can be tracked and enforced) Cherry picking "classic" features I am sure annoys a lot of people but it's not up to us anyways. So I don't really care one way or the other. | ||
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#6
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![]() Voted no simply because I know the level of douche baggery that will ensue. While I feel it should have probably been in for a short time, at this stage, no way.
__________________
I have walked my way since the beginning of time. Sometimes I give, sometimes I take & it is mine to know which and when.
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#7
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![]() That's the problem. We have way too many assholes who would level rogues just to PP group's mobs, rather than PP uncamped mobs.
It would be cool if people weren't massive doucherags on this server. | ||
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#8
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![]() Another thread where the "strictly classic people" voted NO to a classic mechanic.
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#9
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![]() very bad idea. Unrestrained douchebaggery would be the result.
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