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Old 03-12-2020, 07:08 AM
Ennewi Ennewi is offline
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Join Date: Feb 2013
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Possibly related, it seems the summoning of additional pets was a known/recurring issue and corrected within a matter of months, for player characters at least.

https://everquest.allakhazam.com/his...es-2000-2.html

Quote:
------------------------------
November 16, 2000 8:00 am
------------------------------

*Follow-up Patch*

Today's follow-up patch addresses the following issues from yesterday's
patch:

- The spell Torpor received an unintentional reduction in effectiveness
- Illumination in game was not as bright as it should have been.
- Pet using classes unintentionally gained the ability to summon
multiple pets.

- Bard songs were reacting poorly with invisibility/hide/sneak.
- Hitpoints were being reported incorrectly to clients.
- Changing resolutions would cause some to crash.

In addition, the following changes were left out of yesterday's patch
message:

- Fixed a bug that would cause some to not be able to cast after being
feared.
- Data for group members and targets will be updated more frequently.
This change should reduce complaints of warping and slow hitpoint and
other updates.
- Bards received increases in the skill cap for their instrument
skills.
- Changed the default combo for casting spells from CTRL-1:8 to ALT-
1:8, as CTRL was interfering with players ability to strafe.

Thank you for your continued patience.

- The EverQuest Team
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Last edited by Ennewi; 03-12-2020 at 07:10 AM..
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