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View Poll Results: Is variance still needed?
Yes, it promotes "competition" 75 29.18%
No, its an unneccesary non-classic time sink 182 70.82%
Voters: 257. You may not vote on this poll

 
 
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  #10  
Old 03-16-2010, 08:06 AM
Maximus Maximus is offline
Aviak


Join Date: Oct 2009
Posts: 52
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Quote:
Originally Posted by Pheer [You must be logged in to view images. Log in or Register.]
How is it nobody has pointed out that Transcendence admits to camping mob spawns for 24 hours before raid encounters pop leading us to where we are now, and then in the same thread tells us we have no life/job/girlfriend/etc.?
I think you have missed some key points to the situation.
Camping mobs is what got us into our first rotation.
with the current system, we are back to phase one, STILL camping mobs to get anywhere in raiding.
If camping mobs is working for you now, then it should be no problem with classic rules.
hell if we're back to camping mobs as a system, why not eliminate any possibility of third party software advantages while we're at it? ease everyones minds in ANY guild and let pure primal competition (strategy, KSing, leapfrogging, whathaveyou) thrive.
If the leadership of Divinity, Gothic circle, Fish Bait, In virtue, or any other guild for the matter has any imput on the current situation, whether agreeing or disagreeing, let it be known.

Mythoxxus
 


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