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#11
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#12
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![]() Hi,
You can solo with a pally a few. But, It will be hard after lvl 10/15 and you need a good gear. However, pally stay a correct solo class VS Undead. And if you get a Ghoulbane, you can solo aswell. At lvl 14, Unrest zone is recommanded: lot of Undeads and bonus XP. So, pally is a group class with good assets: LOH, Heal, root, damage vs Undead, Lull/soothe for the pull, and cleric's buffs. But, il you want a tank solo class, you should prefer Shadow knight. Have fun. | ||
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#13
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![]() Why?
Root. Little heals LOH > Harm touch They may not be too uber compared to an SK, but they destroy undead zones Play what you want to play, and have fun. | ||
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#14
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![]() Lets not also forget the massive amounts of deepwater armor simply sitting around gathering dust in east commons, too.
One of the bonuses to playing a plate class is the ability (once you save up some plat) to get some seriously nice gear at bargain prices. [You must be logged in to view images. Log in or Register.] | ||
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#15
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![]() I played a paladin back in 1999-2000 as my main. They are a fun class in a group. Good group tank.
It's a lot easier here to get a good weapon than when I played way back when. I see ghoulbane (or better) going here for less than 400pp at times, and tons of cheap paladin only armor being traded. Go with what appeals to you. | ||
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#16
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![]() Quote:
People pretty much covered it, arguably you tank better than a warrior for many levels with Flash of Light, stuns, rooting (if all else fails, and tanking with range aggro). Always see a lot of Ro armor in EC for sale waiting for buyers, and it does seem like tanks are lacking generally. Just remember you are a hybrid so you do have an exp penalty on your shoulders, but its ignorable if you're really enjoying it [You must be logged in to view images. Log in or Register.] Good luck either way! [You must be logged in to view images. Log in or Register.] | |||
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#17
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![]() At lvl 57 paladins get Superior Healing, this puts them on-par with a Druid on healing powers until chloroblast gets added which isn't until a few months into Velious. Paladins can also mana-free ghetto heal with their DW helm, allowing them to give shaman an infinite mana pool. Plus, 90% raise at 59 isn't too shabby either.
Biggest downfall for paladins IMO is that they don't get as strong tank-race choices as SKs do. Patch with Chloroblast in it: http://www.tski.co.jp/baldio/patch/20010221a.html
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
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#18
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![]() step 1: reroll a necro
step 2: solo like it's 2004 (and you're playing WoW)
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Noah, the Loincloth Hero
Ogre High Jump Champion 2019 | ||
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#19
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![]() I'm playing a paladin because I want to tank whilst doing more than hitting auto-attack and have more gear options than Obsidian Shards -> SSoYs and Dex gear for most of my 'life' - leaving SK and Paladin. Pally gear is cheaper, I like their looks better, and have less faction issues. Tried an Erudite SK for awhile, which is my 2nd favorite option, but finding out that you can't even get off Odus without a port or invis was kind of a deal breaker.
The XP penalty is ridiculous though, every hour I think about rerolling warrior. | ||
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#20
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![]() damn karsten.. haha you gonna go out like that?
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