#141
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As long as the Zems are like this, no one will ever leave the exp highway. Sure you wait in line, but when you get into the groups you earn exp so much faster its a net positive.
The exp highway was already loaded to capacity. Now there's just longer lines for those groups. It's not going to kake people branch out, it'll make them quit. All these people screaming for the merge have always been attacking the symptom not the disease for their problems of not finding low level groups. Unfortunately their howling has also resulted in a giant shitshow for max level too with its now extreme overpopulation. | ||
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#144
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I'm looking forward to highkeep goblins being 4 camps again like it was back in '99 due to overcrowding.
Jokes aside, it's the creative players that will thrive now. Finding out of the way corners in zones to xp in etc. Nerfing the ZEMs would do wonders to spread people out.
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#145
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Creative meaning "able to play Everquest for 15 hours per day while someone else ensures your survivability."
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Unli, Magician of the 50nd Teleport
"if the rules are all you use to determine what you should or shouldn't do, you're probably an a-hole" -soup Hooden • Xegony enchanter '00 - '02 • <Aeternus> from SoD '06 - '07 | ||
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#147
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Quote:
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#148
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Hoping and Praying
I'm just sitting here hoping and Praying this gets rid of some of the toxic players on both servers. Some people I have met have no general respect for other people and talk to people like dogs. Hope they act better in RL than they do in game. On the other hand I have met some of the coolest people in this game so I guess ya take the good with the bad. I also wonder how many petitions are gonna have to be gone through over the coming weeks lol.
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#149
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#150
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