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View Poll Results: How should players compete for Raid Mobs?
The current system is great! QQ bitches 46 24.86%
Throw out variance and classicize this shit 51 27.57%
Spawn all raid targets simultaneously and FTE wins 40 21.62%
Spawn all raid targets simultaneously and disable /petition 25 13.51%
Mass PVP 49 26.49%
Guild leaders /random 100 to determine order 20 10.81%
Uthgaard gives everyone a Fungi Staff 57 30.81%
Multiple Choice Poll. Voters: 185. You may not vote on this poll

 
 
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  #34  
Old 06-03-2011, 07:26 PM
Pudge Pudge is offline
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Originally Posted by Supaskillz [You must be logged in to view images. Log in or Register.]
I never played a pvp server, but I dont understand how anything other than chaos results from pvp in trak's lair. Everyone is bound in the lair and keeps killing each other until people just give up, or if for some reason one guild decides to engage trak with other guild just sitting there then they come up and pick off all of your clerics and you wipe.

I am sure on full on pvp servers much fewer people survived to get to raid levels than there are on this server, but on here on some trak spawns there are 200 people in sebilis and 4 guilds and half of those people are bound there. Will most likely be hours and hours of pvping with no one killing trak.
on pvp servers.. you can't bind at trak's lair. you can bind in trak's lair on p99? or any dungeon for that matter? seems very wrong. i remember on live when they made it so you couldn't bind in dungeons... i think that happened relatively early.. like still in classic.
 


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