![]() |
|
#10
|
||||
|
Quote:
I hate the Tunnel. I remember when I started EQ on an older established server, I fell into farming Aqua goblins to buy gear that dropped from content which I had never seen. I quickly became disenchanted with the idea and almost quit playing. Luckily a new server opened up, my wife and I moved over, and we had fun looting our gear during regular progression. During that era developers were tackling problems with droppable loot marginalizing the availability of content for those it was intended for. Before instancing they introduced mechanics such as No Drop loot, in significant part to help alleviate this pressure. In our guilds and our groups we always emphasized mains looting their upgrades during completion of the content it was earned within. For us it was more satisfying, positively encouraged teamwork and helped identify players with their mains. On live for us "Greed" rolls almost always had negative connotations. P1999 is a different animal. Players spend a long time gearing up in a limited spectrum of content, often developing many alts. For some the charm is the tunnel. On the blue forums it seemed weighted towards "Greed" rolls as the popular choice. It makes sense when players identify less with a singular main character. On a new server it may be different for awhile. We don't LFG, so not a big deal for us. | |||
|
|
||||
|
|