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#1
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"Tuk - These range from about 12-16, and are the weakest kind. They drop woven armor and can be found mostly in the entry area of guk. Gaz - These range from 16-20, and drop mesh armor. They are a little distance from the entry, and are relatively easy to pull to the zone. Ton - These range from 19-24. They are found over most of upper guk, on the bottom floor. Vis - These are the shaman counterparts to Ton. There are very few seen in guk. Shin - These range from 25-31, with the knights only being found near the entrance to lower guk live side. The knights are also found in lower guk. This clan is in charge of upper guk. Nok - The shaman counterparts to the Shin warriors. Tsu - Very rare to see one of these in upper guk, they are the shaman counterparts to the Wan knights in lower guk." Source: https://wiki.project1999.com/Upper_Guk | |||
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Last edited by Shaquilleos; 12-11-2019 at 04:16 PM..
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#2
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For true RPing though, don't mention mob levels [You must be logged in to view images. Log in or Register.] | |||
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#3
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This is an excerpt from a field guide I have no claim to. I do not understand the quoted author's chicken scratches either. Very concerning the bibliothecary allowed this work in their halls. And while we did skirmish with The 7-Clans' mobs, my research did not focus on their sociocultural hierarchy nor their strength in battle. We earned our survival there to observe their reproductive behaviors and discovered the mind and land altering effects of their slime.
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#4
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