Project 1999

Go Back   Project 1999 > Green Community > Green Server Chat

Closed Thread
 
Thread Tools Display Modes
  #11  
Old 11-28-2019, 12:49 AM
Swyftfingers Swyftfingers is offline
Aviak


Join Date: Feb 2014
Posts: 63
Default

We're getting 1 manastone every 20 hours here on teal - These drop rates are much closer to post-nerf drop rates than classic drop rates.
  #12  
Old 11-28-2019, 12:49 AM
Swyftfingers Swyftfingers is offline
Aviak


Join Date: Feb 2014
Posts: 63
Default

We have to show evidence of a more common drop rate, but is there evidence of the current drop rate? Or is the current drop rate just conjecture?
  #13  
Old 11-28-2019, 04:38 AM
Swish Swish is offline
Planar Protector

Swish's Avatar

Join Date: Nov 2010
Posts: 19,761
Default

[You must be logged in to view images. Log in or Register.]

It's not meant to be easy, the mighty will prevail.
  #14  
Old 11-28-2019, 04:51 AM
greenspectre greenspectre is offline
Sarnak


Join Date: Feb 2017
Posts: 436
Default

Quote:
Originally Posted by Swish [You must be logged in to view images. Log in or Register.]
[You must be logged in to view images. Log in or Register.]
Thanks Swish, this gif is my new favorite thing.
  #15  
Old 11-28-2019, 05:14 AM
Swyftfingers Swyftfingers is offline
Aviak


Join Date: Feb 2014
Posts: 63
Default

How do we know it's classic? What evidence is there for the current drop rate? Is there any? Or did the devs just make up whatever % they deemed appropriate?
  #16  
Old 11-28-2019, 06:46 AM
jacob54311 jacob54311 is offline
Kobold

jacob54311's Avatar

Join Date: Oct 2019
Location: Green Bay, WI
Posts: 135
Default

Quote:
Originally Posted by Swyftfingers [You must be logged in to view images. Log in or Register.]
How do we know it's classic? What evidence is there for the current drop rate? Is there any? Or did the devs just make up whatever % they deemed appropriate?
I think they look at a couple of factors. Best estimate of classic drop rates with available info and how will the drop rate affect the way the game is played?
  #17  
Old 11-28-2019, 06:55 AM
WaffleztheAndal WaffleztheAndal is offline
Sarnak


Join Date: Oct 2019
Posts: 203
Default

Quote:
Originally Posted by jacob54311 [You must be logged in to view images. Log in or Register.]
I think they look at a couple of factors. Best estimate of classic drop rates with available info and how will the drop rate affect the way the game is played?
Along with the fact Green was split into two servers that will eventually remerge, with the camp on 24/7 farm across both of them.
  #18  
Old 11-28-2019, 08:41 AM
98bcobra 98bcobra is offline
Fire Giant


Join Date: Jan 2015
Posts: 660
Default

None of the legacy items are classic drop rates. Jboots has gotten as bad as manastone. Only one that drops semi regular is guise
  #19  
Old 11-28-2019, 08:46 AM
unleashedd unleashedd is offline
Sarnak


Join Date: Feb 2015
Posts: 402
Default

after server split, the drop rate halved. duh
  #20  
Old 11-28-2019, 09:08 AM
Roth Roth is offline
Sarnak


Join Date: May 2012
Posts: 257
Default

"Classic"... as in leave in anything that makes the experience worse for the player, and nerf anything that could remotely make the game any easier
__________________
Shenethax - Iksar Shaman
Xerrick - Iksar Necromancer
Numdiar - High Elf Mage
Zekdos - Troll SK
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:45 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.