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#1
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#2
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Kanras since you seem to be working on hate generated by melee attacks lately I was curious how much different the code on P1999 is from the standard emu code right now. I found a couple of threads that seem to have pretty good evidence/parses that show hate by regular melee attacks was simply (DB + base weapon damage) or DB + base weapon damage +1) for mainhand attacks and just base weapon damage or base weapon damage +1 for offhand attacks.
http://www.thesteelwarrior.org/forum...ead.php?t=3789 They use a shadownight spell with a known hate value and compare the number of swings to gain agro here. They don't actually come to the correct conclusion here because unknown to the parsers and hidden in a post half way through the thread the spell doesn't add hate when not in melee range. If you correct the number of casts of Terror of Terris with this information it comes very close to (DB + base weapon dmg) from above. http://forums.station.sony.com/eq/po...opic_id=110464 Melee end up generating less hate per damage for the same reason that spell crits don't add hate. Hate is based on the base damage of the attack. Melee end up adding a massive amount of damage onto the base damage of the weapon with each hit, but the aggro they generate is based on that base weapon damage (and any base damage bonuses that apply). Rashere | ||
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#3
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#4
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How does this hate generation relate to pets? Do they use the same formula?
Edit: Also, what changed specifically about avoidance/mitigation? I'm a necromancer so I can understand why my mitigation wouldn't be much with only 559 AC but my avoidance seems to be non-existent as well. I'm getting hit about 90% of the time for 70-100% damage against greens in Droga at level 57, this is dramatically up from pre-patch. I find it hard to believe with 15-20 levels on the mobs that i should be hit this often.
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Baalzy - 57 Gnocro, Baalz - 36 Ikscro, Adra - 51 Hileric, Fatbag Ofcrap - 25 halfuid Red99 Baalz Less - Humger, Baalzy - Ikscro If MMORPG players were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it. Picture courtesy of azeth | ||
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Last edited by baalzy; 06-01-2011 at 03:04 PM..
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#5
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Avoidance changed so your defense skill cap actually matters. Previously, a level 60 INT caster with capped defense (145) avoided ("miss" only) the same % of attacks as a level 60 warrior with capped defense (252). Now, they don't. | |||
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#6
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | |||
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